Rivers... Moddable Stats and Civilopedia (#10424)

* River yields moddable and Civilopedia entry

* Improve text and better fresh water explanations

* Map editor exclusion as Unique, for River and previously hardcoded Improvements

* Map editor brush to Civilopedia link, starting locations cleaned

* Some SeventhM input applied

* Reword River/Lakes/Oasis civilopediaText and comments again
This commit is contained in:
SomeTroglodyte
2023-11-13 21:18:25 +01:00
committed by GitHub
parent 22a50c7d2d
commit 2847f7a8c1
18 changed files with 251 additions and 102 deletions

View File

@ -2,6 +2,9 @@
"useColorAsBaseTerrain": "false",
"fallbackTileSet": null,
"ruleVariants": {
// River pseudo-tile used in Civilopedia display only
"Grassland+River": ["Plains","River-BottomLeft","River-Bottom","River-BottomRight"],
//Legacy hill support
"Hill": ["Grassland","Hill"],
"Hill+Forest+Uranium": ["Grassland","Hill","Uranium","Forest"],

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@ -3,6 +3,9 @@
"fallbackTileSet": "FantasyHex",
"ruleVariants": {
// River pseudo-tile used in Civilopedia display only
"Grassland+River": ["Plains","River-BottomLeft","River-Bottom","River-BottomRight"],
//forest and jungle
"Grassland+Forest": ["Grassland","ForestG"],
"Grassland+Jungle": ["Grassland","JungleG"],