Added Landship, the first Armor unit!

Added promotions for Armor units
This commit is contained in:
Yair Morgenstern
2018-12-02 15:46:45 +02:00
parent 5099ad4db4
commit 28ae533acc
13 changed files with 46 additions and 22 deletions

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@ -39,37 +39,37 @@
{
name:"Shock I",
effect:"Bonus vs units in open terrain 15%",
unitTypes:["Melee","Mounted"]
unitTypes:["Melee","Mounted","Armor"]
}
{
name:"Shock II",
prerequisites:["Shock I"],
effect:"Bonus vs units in open terrain 15%",
unitTypes:["Melee","Mounted"]
unitTypes:["Melee","Mounted","Armor"]
}
{
name:"Shock III",
prerequisites:["Shock II"],
effect:"Bonus vs units in open terrain 15%",
unitTypes:["Melee","Mounted"]
unitTypes:["Melee","Mounted","Armor"]
}
{
name:"Drill I",
effect:"Bonus vs units in rough terrain 15%",
unitTypes:["Melee","Mounted"]
unitTypes:["Melee","Mounted","Armor"]
}
{
name:"Drill II",
prerequisites:["Drill I"],
effect:"Bonus vs units in rough terrain 15%",
unitTypes:["Melee","Mounted"]
unitTypes:["Melee","Mounted","Armor"]
}
{
name:"Drill III",
prerequisites:["Drill II"],
effect:"Bonus vs units in rough terrain 15%",
unitTypes:["Melee","Mounted"]
unitTypes:["Melee","Mounted","Armor"]
}
{
@ -113,7 +113,7 @@
name:"Charge",
prerequisites:["Shock II","Drill II"],
effect:"Bonus vs wounded units 33%",
unitTypes:["Mounted"]
unitTypes:["Mounted","Armor"]
}
{
@ -121,7 +121,7 @@
prerequisites:["Shock II","Drill II","Targeting I",
"Bombardment I","Boarding Party I", "Coastal Raider I"],
effect:"+1 Movement",
unitTypes:["Mounted","WaterMelee","WaterRanged"]
unitTypes:["Mounted","WaterMelee","WaterRanged","Armor"]
}
{
@ -142,7 +142,7 @@
name:"Sentry",
prerequisites:["Accuracy I","Barrage I","Shock II","Drill II","Bombardment I","Targeting I"],
effect:"+1 Visibility Range",
unitTypes:["Melee","Mounted","WaterRanged"]
unitTypes:["Melee","Mounted","WaterRanged","Armor","WaterMelee"]
}
{
@ -176,7 +176,7 @@
name:"Blitz",
prerequisites:["Shock III","Drill III"],
effect:"1 additional attack per turn",
unitTypes:["Melee","Mounted"]
unitTypes:["Melee","Mounted","Armor"]
}
{

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@ -374,6 +374,20 @@
hurryCostModifier:20
},
// Modern era
{
name:"Landship",
unitType:"Armor",
movement:4,
strength:60,
cost: 350,
requiredTech:"Combustion",
requiredResource:"Oil",
uniques:["Can move after attacking","No defensive terrain bonus"],
hurryCostModifier:20
},
/* Great people */
{

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@ -25,6 +25,9 @@ android {
versionName "2.10.8"
}
// Had to add this crap for Travis to build, it wanted to sign the app
// but couldn't create the debug keystore for some reason
signingConfigs {
debug {
storeFile rootProject.file('debug.keystore')