From 28b15a537a05ac13a108cc7513cb0a5baad751a5 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Sat, 9 Nov 2019 19:18:27 +0200 Subject: [PATCH] City-states no longer generate Great People --- core/src/com/unciv/logic/civilization/CivilizationInfo.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/civilization/CivilizationInfo.kt b/core/src/com/unciv/logic/civilization/CivilizationInfo.kt index 69dd7db830..2e63bcd6f5 100644 --- a/core/src/com/unciv/logic/civilization/CivilizationInfo.kt +++ b/core/src/com/unciv/logic/civilization/CivilizationInfo.kt @@ -390,7 +390,7 @@ class CivilizationInfo { if (cities.isNotEmpty()) tech.nextTurn(nextTurnStats.science.toInt()) - greatPeople.addGreatPersonPoints(getGreatPersonPointsForNextTurn()) + if(isMajorCiv()) greatPeople.addGreatPersonPoints(getGreatPersonPointsForNextTurn()) // City-states don't get great people! for (city in cities.toList()) { // a city can be removed while iterating (if it's being razed) so we need to iterate over a copy city.endTurn()