Adding religous city states to unciv! (#5136)

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!

* Adding religous city states to unciv!
This commit is contained in:
Interdice
2021-09-14 17:49:38 +10:00
committed by GitHub
parent 0f805fbac4
commit 297618706c
9 changed files with 85 additions and 5 deletions

View File

@ -16,12 +16,14 @@
"Cultured": ["Provides [3] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]"],
"Mercantile": ["Provides [2] Happiness"],
"Religious": ["Provides [3] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[20] turns"]
},
"allyBonus": {
"Cultured": ["Provides [6] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
"Mercantile": ["Provides [2] Happiness", "Provides a unique luxury"],
"Religious": ["Provides [6] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[17] turns"]
},
"iconRGB": [255, 87, 35]
@ -42,12 +44,14 @@
"Cultured": ["Provides [3] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]"],
"Mercantile": ["Provides [2] Happiness"],
"Religious": ["Provides [3] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[20] turns"]
},
"allyBonus": {
"Cultured": ["Provides [6] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
"Mercantile": ["Provides [2] Happiness", "Provides a unique luxury"],
"Religious": ["Provides [6] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[17] turns"]
},
"iconRGB": [233, 31, 99]
@ -70,12 +74,14 @@
"Cultured": ["Provides [6] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]"],
"Mercantile": ["Provides [3] Happiness"],
"Religious": ["Provides [6] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[20] turns"]
},
"allyBonus": {
"Cultured": ["Provides [12] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
"Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
"Religious": ["Provides [12] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[17] turns"]
},
"iconRGB": [157, 39, 176]
@ -99,12 +105,14 @@
"Cultured": ["Provides [6] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]"],
"Mercantile": ["Provides [3] Happiness"],
"Religious": ["Provides [6] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[20] turns"]
},
"allyBonus": {
"Cultured": ["Provides [12] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
"Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
"Religious": ["Provides [12] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[17] turns"]
},
"iconRGB": [104, 58, 183]
@ -129,12 +137,14 @@
"Cultured": ["Provides [13] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]"],
"Mercantile": ["Provides [3] Happiness"],
"Religious": ["Provides [13] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[20] turns"]
},
"allyBonus": {
"Cultured": ["Provides [26] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
"Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
"Religious": ["Provides [26] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[17] turns"]
},
"iconRGB": [63, 81, 182],
@ -164,12 +174,15 @@
"Cultured": ["Provides [13] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]"],
"Mercantile": ["Provides [3] Happiness"],
"Religious": ["Provides [13] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[20] turns"]
},
"allyBonus": {
"Cultured": ["Provides [26] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
"Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
"Religious": ["Provides [26] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[17] turns"]
},
"iconRGB": [33, 150, 243],
@ -200,12 +213,14 @@
"Cultured": ["Provides [13] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]"],
"Mercantile": ["Provides [3] Happiness"],
"Religious": ["Provides [13] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[20] turns"]
},
"allyBonus": {
"Cultured": ["Provides [26] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
"Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
"Religious": ["Provides [26] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[17] turns"]
},
"iconRGB": [0, 150, 136],
@ -240,13 +255,16 @@
"Cultured": ["Provides [13] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]"],
"Mercantile": ["Provides [3] Happiness"],
"Religious": ["Provides [13] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[20] turns"]
},
"allyBonus": {
"Cultured": ["Provides [26] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
"Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
"Religious": ["Provides [26] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[17] turns"]
},
"iconRGB": [76, 176, 81],
"uniques": ["May not generate great prophet equivalents naturally",
@ -279,13 +297,17 @@
"Cultured": ["Provides [13] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]"],
"Mercantile": ["Provides [3] Happiness"],
"Religious": ["Provides [13] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[20] turns"]
},
"allyBonus": {
"Cultured": ["Provides [26] [Culture] per turn"],
"Maritime": ["Provides [2] [Food] [in capital]", "Provides [1] [Food] [in all cities]"],
"Mercantile": ["Provides [3] Happiness", "Provides a unique luxury"],
"Religious": ["Provides [26] [Faith] per turn"],
"Militaristic": ["Provides military units every ≈[17] turns"]
},
"iconRGB": [76, 176, 81],
"uniques": ["May not generate great prophet equivalents naturally",