More power to improvement uniques (resourceTerrainAllow-be-gone) (#4024)

* More flexibility for modding improvements (tileFilter), deprecate resourceTerrainAllow

* More tileFilter and improvement uniques - Translations

* Update template.properties

* More tileFilter and improvement uniques - Revert and/or inside unique parameter
This commit is contained in:
SomeTroglodyte
2021-06-06 11:40:02 +02:00
committed by GitHub
parent dc8657dc02
commit 298dbcb3ee
7 changed files with 54 additions and 6 deletions

View File

@ -42,10 +42,9 @@
// Resource-specific
{
"name": "Camp",
"resourceTerrainAllow": ["Forest"],
"turnsToBuild": 7,
"techRequired": "Trapping",
"uniques": ["[+1 Gold] once [Economics] is discovered"],
"uniques": ["Does not need removal of [Forest]","[+1 Gold] once [Economics] is discovered"],
"shortcutKey": "C"
},
{