diff --git a/core/src/com/unciv/logic/map/MapGenerator.kt b/core/src/com/unciv/logic/map/MapGenerator.kt index efdd6aec60..e404185c33 100644 --- a/core/src/com/unciv/logic/map/MapGenerator.kt +++ b/core/src/com/unciv/logic/map/MapGenerator.kt @@ -487,14 +487,15 @@ class MapGenerator(val ruleset: Ruleset) { // Here, we need each specific resource to be spread over the map - it matters less if specific resources are near each other private fun spreadStrategicResources(mapToReturn: TileMap, distance: Int) { val resourcesOfType = ruleset.tileResources.values.filter { it.resourceType == ResourceType.Strategic } + val totalNumberOfResources = mapToReturn.values.count { it.isLand && !it.getBaseTerrain().impassable } * + mapToReturn.mapParameters.resourceRichness + val resourcesPerType = (totalNumberOfResources/resourcesOfType.size).toInt() for (resource in resourcesOfType) { val suitableTiles = mapToReturn.values .filter { it.resource == null && resource.terrainsCanBeFoundOn.contains(it.getLastTerrain().name) } - val numberOfResources = mapToReturn.values.count { it.isLand && !it.getBaseTerrain().impassable } * - mapToReturn.mapParameters.resourceRichness - val locations = chooseSpreadOutLocations(numberOfResources.toInt(), suitableTiles, distance) + val locations = chooseSpreadOutLocations(resourcesPerType, suitableTiles, distance) for (location in locations) location.resource = resource.name }