From 2d1a69e7f5af877b55aa0d88b257ec675474110b Mon Sep 17 00:00:00 2001 From: yairm210 Date: Wed, 24 Jul 2024 17:25:58 +0300 Subject: [PATCH] 4.12.13 --- changelog.md | 27 +++++-------------- .../android/en-US/changelogs/1028.txt | 27 +++++-------------- 2 files changed, 14 insertions(+), 40 deletions(-) diff --git a/changelog.md b/changelog.md index 2118258962..b532b0e290 100644 --- a/changelog.md +++ b/changelog.md @@ -1,30 +1,17 @@ ## 4.12.13 -Fix endless loop when many units can transfer movement to each other +Special nuke animation, to make it feel more momentous -Remove line breaks from game data when loading games (affects some uploaded bug reports) +Better repeatable unique randomization -Better display of "object is missing a name" errors - -special nuke animation, to make it feel more momentous - -Better state-based random - ensure repeatability while increasing diversity (less "bunching" of so-called "random" results) - -Okay that was dumb - -4.12.12-patch2 - -Revert "AI can no longer buy wonders" - -Resolved - mapUnitFilter errors for correct values - -4.12.12-patch1 - -Remove crashing holiday +Modding: +- mapUnitFilter no longer errors for correct values +- Better display of "object is missing a name" errors +- Fix endless loop when many units can transfer movement to each other By tuvus: - Made Gold Gifting moddable -- Make AI difficulty changable +- Make AI difficulty moddable Repair Qingmin holiday - By SomeTroglodyte diff --git a/fastlane/metadata/android/en-US/changelogs/1028.txt b/fastlane/metadata/android/en-US/changelogs/1028.txt index a051398c23..4a4018cbc1 100644 --- a/fastlane/metadata/android/en-US/changelogs/1028.txt +++ b/fastlane/metadata/android/en-US/changelogs/1028.txt @@ -1,28 +1,15 @@ -Fix endless loop when many units can transfer movement to each other +Special nuke animation, to make it feel more momentous -Remove line breaks from game data when loading games (affects some uploaded bug reports) +Better repeatable unique randomization -Better display of "object is missing a name" errors - -special nuke animation, to make it feel more momentous - -Better state-based random - ensure repeatability while increasing diversity (less "bunching" of so-called "random" results) - -Okay that was dumb - -4.12.12-patch2 - -Revert "AI can no longer buy wonders" - -Resolved - mapUnitFilter errors for correct values - -4.12.12-patch1 - -Remove crashing holiday +Modding: +- mapUnitFilter no longer errors for correct values +- Better display of "object is missing a name" errors +- Fix endless loop when many units can transfer movement to each other By tuvus: - Made Gold Gifting moddable -- Make AI difficulty changable +- Make AI difficulty moddable Repair Qingmin holiday - By SomeTroglodyte