Added Horseman, Catapult and Spearman, with all that entails
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 4.2 KiB |
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android/assets/UnitIcons/Catapult.png
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After Width: | Height: | Size: 3.5 KiB |
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android/assets/UnitIcons/Horseman.png
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After Width: | Height: | Size: 4.7 KiB |
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android/assets/UnitIcons/Longswordsman.png
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After Width: | Height: | Size: 1.4 KiB |
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android/assets/UnitIcons/Pikeman.png
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After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 3.1 KiB |
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android/assets/UnitIcons/Spearman.png
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After Width: | Height: | Size: 2.7 KiB |
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android/assets/UnitIcons/Swordsman.png
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After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 4.4 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 1.4 KiB |
@ -18,7 +18,7 @@
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{
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name:"Scout",
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baseDescription: "Has no abilites, can only explore",
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unbuildable:true,
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cost:25,
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unitType:"Melee",
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strength:5,
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uniques:["Ignores terrain cost"]
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@ -31,32 +31,68 @@
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movement:2,
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strength:8,
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cost: 40,
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hurryCostModifier:20
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hurryCostModifier:20,
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upgradesTo:"Swordsman"
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},
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{
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name:"Archer",
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baseDescription: "A basic fighting unit",
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unitType:"Ranged",
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unitType:"Archery",
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movement:2,
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strength:5,
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rangedStrength:7,
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cost: 40,
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uniques:["Penalty vs City 33%"]
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hurryCostModifier:20
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},
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{
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name:"Chariot Archer",
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baseDescription: "",
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unitType:"Ranged",
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unitType:"Archery",
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movement:4,
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strength:6,
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rangedStrength:10,
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cost: 56,
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requiredTech:"The Wheel",
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requiredResource:"Horses",
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uniques:["No Defensive Terrain Bonus","Rough Terrain Penalty"],
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uniques:["No defensive terrain bonus","Rough terrain penalty"],
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hurryCostModifier:20
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},
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{
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name:"Spearman",
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baseDescription: "",
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unitType:"Melee",
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movement:2,
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strength:11,
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cost: 56,
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requiredTech:"Bronze Working",
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uniques:["Bonus vs Mounted 50%"],
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hurryCostModifier:20
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},
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{
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name:"Catapult",
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baseDescription: "",
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unitType:"Siege",
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movement:2,
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strength:7,
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rangedStrength:8,
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cost: 75,
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requiredTech:"Mathematics",
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uniques:["Bonus vs City 200%","No defensive terrain bonus","Must set up to ranged attack"],
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hurryCostModifier:20
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},
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{
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name:"Horseman",
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baseDescription:"",
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unitType:"Mounted",
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movement:4,
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strength:12,
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cost: 75,
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requiredTech:"Horseback Riding",
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requiredResource:"Horses",
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uniques:["Can move after attacking","No defensive terrain bonus","Penalty vs City 33%" ],
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hurryCostModifier:20
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},
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{
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