Replaced hardcoded embarked sight with configurable

"Normal vision when embarked" replaced by "[+1] Sight <for [Embarked] units>"
This commit is contained in:
Yair Morgenstern
2023-04-19 11:12:21 +03:00
parent 26a155351e
commit 2f25ed3053
8 changed files with 29 additions and 17 deletions

View File

@ -6,7 +6,8 @@
"[-50]% [Production] [in all cities] <when below [-10] Happiness>",
"[-33]% Strength <for [All] units> <when below [-10] Happiness>",
"Cannot build [Settler] units <when below [-10] Happiness>",
"Rebel units may spawn <when below [-20] Happiness>"
"Rebel units may spawn <when below [-20] Happiness>",
"[-1] Sight <for [Embarked] units>"
// TODO: Implement the uniques below
// "[+20]% [Culture] [in all cities] <during a golden age>",
@ -22,4 +23,4 @@
// "[+20]% [Production] [in cities connected via railroad]"
// something something unit supply
]
}
}

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@ -499,7 +499,10 @@
"outerColor": [217,89,0],
"innerColor": [255,255,75],
"uniqueName": "Wayfinding",
"uniques": ["Enables embarkation for land units <starting from the [Ancient era]>", "Enables [All] units to enter ocean tiles <starting from the [Ancient era]>", "Normal vision when embarked <for [All] units>", "[+10]% Strength <within [2] tiles of a [Moai]>"],
"uniques": ["Enables embarkation for land units <starting from the [Ancient era]>",
"Enables [All] units to enter ocean tiles <starting from the [Ancient era]>",
"[+1] Sight <for [Embarked] units>",
"[+10]% Strength <within [2] tiles of a [Moai]>"],
"cities": ["Honolulu","Samoa","Tonga","Nuku Hiva","Raiatea","Aotearoa","Tahiti","Hilo","Te Wai Pounamu","Rapa Nui",
"Tuamotu","Rarotonga","Tuvalu","Tubuai","Mangareva","Oahu","Kiritimati","Ontong Java","Niue","Rekohu",
"Rakahanga","Bora Bora","Kailua","Uvea","Futuna","Rotuma","Tokelau","Lahaina","Bellona","Mungava","Tikopia",