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Changes to terrain combat bonuses (#3990)
as in civ5, all base terrain have no penalty/bonuses, mountain has +25%.
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@ -20,7 +20,6 @@
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"type": "Land",
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"food": 2,
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [97,171,58],
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"uniques": ["Occurs at temperature between [-0.4] and [0.8] and humidity between [0.5] and [1]", "Open terrain"]
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},
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@ -30,7 +29,6 @@
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"food": 1,
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"production": 1,
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [168,185,102],
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"uniques": ["Occurs at temperature between [-0.4] and [0.8] and humidity between [0] and [0.5]",
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"Occurs at temperature between [0.8] and [1] and humidity between [0.7] and [1]", "Open terrain"]
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@ -40,7 +38,6 @@
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"type": "Land",
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"food": 1,
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [189,204,191],
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"uniques": ["Occurs at temperature between [-1] and [-0.4] and humidity between [0.5] and [1]", "Open terrain"]
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},
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@ -48,7 +45,6 @@
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"name": "Desert",
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"type": "Land",
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [ 230, 230, 113],
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"uniques": ["Occurs at temperature between [0.8] and [1] and humidity between [0] and [0.7]", "Open terrain"]
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},
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@ -64,6 +60,7 @@
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"name": "Mountain",
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"type": "Land",
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"impassable": true,
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"defenceBonus": 0.25,
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"RGB": [120, 120, 120],
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"uniques":["Has an elevation of [4] for visibility calculations"]
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},
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@ -71,7 +68,6 @@
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"name": "Snow",
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"type": "Land",
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"movementCost": 1,
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"defenceBonus": -0.1,
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"RGB": [231, 242, 249],
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"uniques": ["Occurs at temperature between [-1] and [-0.4] and humidity between [0] and [0.5]", "Open terrain"]
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},
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