From 306aef4c676f596aaab2bca3d9beef6fcd35a6a6 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Fri, 12 Aug 2022 14:24:18 +0300 Subject: [PATCH] Resolved #7647 - Mod translations loaded upon lod download --- core/src/com/unciv/ui/pickerscreens/ModManagementScreen.kt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/com/unciv/ui/pickerscreens/ModManagementScreen.kt b/core/src/com/unciv/ui/pickerscreens/ModManagementScreen.kt index 7f39da6b0a..4c2a0e93bc 100644 --- a/core/src/com/unciv/ui/pickerscreens/ModManagementScreen.kt +++ b/core/src/com/unciv/ui/pickerscreens/ModManagementScreen.kt @@ -12,6 +12,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextButton import com.badlogic.gdx.utils.Align import com.badlogic.gdx.utils.SerializationException import com.unciv.MainMenuScreen +import com.unciv.UncivGame import com.unciv.json.fromJsonFile import com.unciv.json.json import com.unciv.models.ruleset.ModOptions @@ -431,6 +432,7 @@ class ModManagementScreen( launchOnGLThread { ToastPopup("[${repo.name}] Downloaded!", this@ModManagementScreen) RulesetCache.loadRulesets() + UncivGame.Current.translations.tryReadTranslationForCurrentLanguage() RulesetCache[repo.name]?.let { installedModInfo[repo.name] = ModUIData(it) }