From 3150c1783c8cefd5d4dfbc5526a22b41abe3d9f1 Mon Sep 17 00:00:00 2001 From: Duan Tao Date: Fri, 19 Jun 2020 17:35:12 +0800 Subject: [PATCH] Fix forest display in Default tileset. --- core/src/com/unciv/ui/tilegroups/TileSetStrings.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/ui/tilegroups/TileSetStrings.kt b/core/src/com/unciv/ui/tilegroups/TileSetStrings.kt index 4739ab45dd..04a06c9058 100644 --- a/core/src/com/unciv/ui/tilegroups/TileSetStrings.kt +++ b/core/src/com/unciv/ui/tilegroups/TileSetStrings.kt @@ -51,7 +51,7 @@ class TileSetStrings { val tag = "-" fun getTile(baseTerrain: String) = getString(tilesLocation, baseTerrain) fun getBaseTerrainOverlay(baseTerrain: String) = getString(tileSetLocation, baseTerrain, overlay) - fun getTerrainFeatureOverlay(terrainFeature: String) = getString(tilesLocation, terrainFeature, overlay) + fun getTerrainFeatureOverlay(terrainFeature: String) = getString(tileSetLocation, terrainFeature, overlay) fun getCityTile(baseTerrain: String?, era: String?): String { if (baseTerrain != null && era != null) getString(tilesLocation, baseTerrain, city, tag, era)