Added description for continuous rendering - #2213

This commit is contained in:
Yair Morgenstern
2020-04-14 10:46:23 +03:00
parent f5a8211574
commit 3174767634
3 changed files with 5 additions and 1 deletions

View File

@ -401,6 +401,7 @@ Show pixel improvements =
Enable nuclear weapons =
Fontset =
Continuous rendering =
When disabled, saves battery life but certain animations will be suspended =
Order trade offers by amount =
Generate translation files =
Translation files are generated successfully. =

View File

@ -38,7 +38,7 @@ class UncivGame(
* This exists so that when debugging we can see the entire map.
* Remember to turn this to false before commit and upload!
*/
var viewEntireMapForDebug = false
var viewEntireMapForDebug = true
/** For when you need to test something in an advanced game and don't have time to faff around */
val superchargedForDebug = false

View File

@ -103,6 +103,9 @@ class WorldScreenOptionsPopup(val worldScreen:WorldScreen) : Popup(worldScreen)
Gdx.graphics.isContinuousRendering = it
}
val continuousRenderingDescription = "When disabled, saves battery life but certain animations will be suspended"
innerTable.add(continuousRenderingDescription.toLabel(fontSize = 14)).colspan(2).padTop(20f).row()
addHeader("Gameplay options")
addYesNoRow ("Check for idle units", settings.checkForDueUnits, true) {