Removed deprecated uniques

This commit is contained in:
Yair Morgenstern
2022-07-08 15:48:33 +03:00
parent 87aa5bc2c0
commit 3422e161ad
17 changed files with 86 additions and 255 deletions

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@ -5,7 +5,6 @@ import com.badlogic.gdx.math.Vector2
import com.unciv.Constants
import com.unciv.logic.map.RoadStatus
import com.unciv.models.ruleset.BeliefType
import com.unciv.models.ruleset.tile.TileImprovement
import com.unciv.models.stats.Stats
import com.unciv.testing.GdxTestRunner
import com.unciv.ui.worldscreen.unit.UnitActions
@ -82,7 +81,7 @@ class GlobalUniquesTests {
val civInfo = game.addCiv()
val tile = game.setTileFeatures(Vector2(0f,0f), Constants.desert)
val cityInfo = game.addCity(civInfo, tile, true, initialPopulation = 2)
val building = game.createBuilding("[+3 Gold] in cities with [3] or more population")
val building = game.createBuilding("[+3 Gold] <in cities with at least [3] [Population]>")
cityInfo.cityConstructions.addBuilding(building.name)

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@ -13,11 +13,6 @@ import org.junit.runner.RunWith
@RunWith(GdxTestRunner::class)
class TriggeredUniquesTests {
/**
* Autocracy Complete was [UniqueType.TimedAttackStrength]
* Now: [UniqueType.Strength], ConditionalAttacking, ConditionalOurUnit, [UniqueType.ConditionalTimedUnique]
*/
private val game = TestGame().apply { makeHexagonalMap(2) }
private val civInfo = game.addCiv()
private val policy =