Resolved #3330 - Texture is back to 2048*2048, by taking flags buldings and units out of the main image.

The cost is that there are texture swaps, and so framerate is hurt.
This commit is contained in:
Yair Morgenstern
2020-11-19 21:44:09 +02:00
parent 03ad69e868
commit 35554f3ec6
233 changed files with 642 additions and 2218 deletions

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