mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-12 16:59:11 +07:00
New "Load map" screen, with load from clipboard and delete map options
This commit is contained in:
@ -21,8 +21,8 @@ android {
|
||||
applicationId "com.unciv.app"
|
||||
minSdkVersion 14
|
||||
targetSdkVersion 28
|
||||
versionCode 288
|
||||
versionName "2.19.7"
|
||||
versionCode 289
|
||||
versionName "2.19.8"
|
||||
}
|
||||
|
||||
// Had to add this crap for Travis to build, it wanted to sign the app
|
||||
|
@ -63,8 +63,14 @@ class GameSaver {
|
||||
saveGame(gameInfoClone, "Autosave")
|
||||
|
||||
// keep auto-saves for the last 10 turns for debugging purposes
|
||||
// eg turn 238 is saved as "Autosave-8"
|
||||
getSave("Autosave").copyTo(Gdx.files.local(saveFilesFolder + File.separator + "Autosave-${gameInfoClone.turns%10}"))
|
||||
val newAutosaveFilename = saveFilesFolder + File.separator + "Autosave-${gameInfo.currentPlayer}-${gameInfoClone.turns}"
|
||||
getSave("Autosave").copyTo(Gdx.files.local(newAutosaveFilename))
|
||||
|
||||
val autosaves = getSaves().filter { it.startsWith("Autosave") }
|
||||
while(autosaves.size>10){
|
||||
val saveToDelete = autosaves.minBy { getSave(it).lastModified() }!!
|
||||
deleteSave(saveToDelete)
|
||||
}
|
||||
|
||||
// do this on main thread
|
||||
Gdx.app.postRunnable {
|
||||
|
@ -17,6 +17,7 @@ class MapSaver(){
|
||||
val unzippedJson = Gzip.unzip(gzippedString)
|
||||
return json().fromJson(TileMap::class.java, unzippedJson)
|
||||
}
|
||||
fun deleteMap(mapName: String) = getMap(mapName).delete()
|
||||
|
||||
fun getMaps() = Gdx.files.local(mapsFolder).list().map { it.name() }
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
package com.unciv.ui.mapeditor
|
||||
|
||||
import com.badlogic.gdx.Gdx
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Table
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextField
|
||||
@ -11,6 +12,7 @@ import com.unciv.logic.MapSaver
|
||||
import com.unciv.logic.map.RoadStatus
|
||||
import com.unciv.models.gamebasics.tr
|
||||
import com.unciv.ui.saves.Gzip
|
||||
import com.unciv.ui.saves.LoadMapScreen
|
||||
import com.unciv.ui.utils.CameraStageBaseScreen
|
||||
import com.unciv.ui.utils.onClick
|
||||
import com.unciv.ui.worldscreen.optionstable.DropBox
|
||||
@ -56,7 +58,9 @@ class MapEditorOptionsTable(mapEditorScreen: MapEditorScreen): PopupTable(mapEdi
|
||||
add(copyMapAsTextButton).row()
|
||||
|
||||
val loadMapButton = TextButton("Load".tr(), skin)
|
||||
loadMapButton.onClick { MapScreenLoadTable(mapEditorScreen); remove() }
|
||||
loadMapButton.onClick {
|
||||
UnCivGame.Current.screen = LoadMapScreen(mapEditorScreen.tileMap)
|
||||
}
|
||||
add(loadMapButton).row()
|
||||
|
||||
val uploadMapButton = TextButton("Upload".tr(), skin)
|
||||
@ -105,7 +109,7 @@ class MapDownloadTable(mapEditorScreen: MapEditorScreen):PopupTable(mapEditorScr
|
||||
val folderList: DropBox.FolderList
|
||||
try {
|
||||
folderList = DropBox().getFolderList("/Maps")
|
||||
val scrollableMapTable = Table()
|
||||
val scrollableMapTable = Table().apply { defaults().pad(10f) }
|
||||
for (downloadableMap in folderList.entries) {
|
||||
val downloadMapButton = TextButton(downloadableMap.name, CameraStageBaseScreen.skin)
|
||||
downloadMapButton.onClick {
|
||||
@ -117,7 +121,7 @@ class MapDownloadTable(mapEditorScreen: MapEditorScreen):PopupTable(mapEditorScr
|
||||
}
|
||||
scrollableMapTable.add(downloadMapButton).row()
|
||||
}
|
||||
add(scrollableMapTable).height(mapEditorScreen.stage.height * 2 / 3).row()
|
||||
add(ScrollPane(scrollableMapTable)).height(mapEditorScreen.stage.height * 2 / 3).row()
|
||||
} catch (ex: Exception) {
|
||||
addGoodSizedLabel("Could not get list of maps!").row()
|
||||
}
|
||||
|
@ -1,44 +0,0 @@
|
||||
package com.unciv.ui.mapeditor
|
||||
|
||||
import com.badlogic.gdx.Gdx
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.SelectBox
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton
|
||||
import com.badlogic.gdx.utils.Array
|
||||
import com.unciv.UnCivGame
|
||||
import com.unciv.logic.MapSaver
|
||||
import com.unciv.models.gamebasics.tr
|
||||
import com.unciv.ui.saves.Gzip
|
||||
import com.unciv.ui.utils.CameraStageBaseScreen
|
||||
import com.unciv.ui.utils.onClick
|
||||
import com.unciv.ui.worldscreen.optionstable.PopupTable
|
||||
|
||||
class MapScreenLoadTable(mapEditorScreen: MapEditorScreen): PopupTable(mapEditorScreen){
|
||||
init{
|
||||
val mapFileSelectBox = SelectBox<String>(CameraStageBaseScreen.skin)
|
||||
val mapNames = Array<String>()
|
||||
for (mapName in MapSaver().getMaps()) mapNames.add(mapName)
|
||||
mapFileSelectBox.items = mapNames
|
||||
add(mapFileSelectBox).row()
|
||||
|
||||
val loadMapButton = TextButton("Load".tr(), CameraStageBaseScreen.skin)
|
||||
loadMapButton.onClick {
|
||||
UnCivGame.Current.screen = MapEditorScreen(mapFileSelectBox.selected)
|
||||
}
|
||||
add(loadMapButton).row()
|
||||
|
||||
val loadFromClipboardButton = TextButton("Load copied data".tr(), CameraStageBaseScreen.skin)
|
||||
loadFromClipboardButton .onClick {
|
||||
val clipboardContentsString = Gdx.app.clipboard.contents.trim()
|
||||
val decoded = Gzip.unzip(clipboardContentsString)
|
||||
val loadedMap = MapSaver().mapFromJson(decoded)
|
||||
UnCivGame.Current.screen = MapEditorScreen(loadedMap)
|
||||
}
|
||||
add(loadFromClipboardButton).row()
|
||||
|
||||
val closeOptionsButton = TextButton("Close".tr(), CameraStageBaseScreen.skin)
|
||||
closeOptionsButton.onClick { remove() }
|
||||
add(closeOptionsButton).row()
|
||||
|
||||
open()
|
||||
}
|
||||
}
|
@ -22,62 +22,16 @@ class LoadGameScreen : PickerScreen() {
|
||||
lateinit var selectedSave:String
|
||||
val copySavedGameToClipboardButton = TextButton("Copy saved game to clipboard",skin)
|
||||
val saveTable = Table()
|
||||
val deleteSaveButton = TextButton("Delete save".tr(), skin)
|
||||
|
||||
init {
|
||||
setDefaultCloseAction()
|
||||
|
||||
val deleteSaveButton = TextButton("Delete save".tr(), skin)
|
||||
deleteSaveButton .onClick {
|
||||
GameSaver().deleteSave(selectedSave)
|
||||
UnCivGame.Current.screen = LoadGameScreen()
|
||||
}
|
||||
deleteSaveButton.disable()
|
||||
|
||||
|
||||
rightSideButton.setText("Load game".tr())
|
||||
updateLoadableGames(deleteSaveButton,false)
|
||||
updateLoadableGames(false)
|
||||
topTable.add(ScrollPane(saveTable)).height(stage.height*2/3)
|
||||
|
||||
val rightSideTable = Table()
|
||||
|
||||
val errorLabel = "".toLabel().setFontColor(Color.RED)
|
||||
|
||||
val loadFromClipboardButton = TextButton("Load copied data".tr(),skin)
|
||||
loadFromClipboardButton.onClick {
|
||||
try{
|
||||
val clipboardContentsString = Gdx.app.clipboard.contents.trim()
|
||||
val decoded = Gzip.unzip(clipboardContentsString)
|
||||
val loadedGame = GameSaver().json().fromJson(GameInfo::class.java, decoded)
|
||||
loadedGame.setTransients()
|
||||
UnCivGame.Current.loadGame(loadedGame)
|
||||
}catch (ex:Exception){
|
||||
errorLabel.setText("Could not load game from clipboard!".tr())
|
||||
ex.printStackTrace()
|
||||
}
|
||||
}
|
||||
|
||||
rightSideTable.add(loadFromClipboardButton).row()
|
||||
rightSideTable.add(errorLabel).row()
|
||||
rightSideTable.add(deleteSaveButton).row()
|
||||
|
||||
|
||||
copySavedGameToClipboardButton.disable()
|
||||
copySavedGameToClipboardButton.onClick {
|
||||
val gameText = GameSaver().getSave(selectedSave).readString()
|
||||
val gzippedGameText = Gzip.zip(gameText)
|
||||
Gdx.app.clipboard.contents = gzippedGameText
|
||||
}
|
||||
rightSideTable.add(copySavedGameToClipboardButton).row()
|
||||
|
||||
|
||||
val showAutosavesCheckbox = CheckBox("Show autosaves".tr(), skin)
|
||||
showAutosavesCheckbox.isChecked = false
|
||||
showAutosavesCheckbox.addListener(object : ChangeListener() {
|
||||
override fun changed(event: ChangeEvent?, actor: Actor?) {
|
||||
updateLoadableGames(deleteSaveButton,showAutosavesCheckbox.isChecked)
|
||||
}
|
||||
})
|
||||
rightSideTable.add(showAutosavesCheckbox).row()
|
||||
val rightSideTable = getRightSideTable()
|
||||
|
||||
topTable.add(rightSideTable)
|
||||
|
||||
@ -98,7 +52,55 @@ class LoadGameScreen : PickerScreen() {
|
||||
|
||||
}
|
||||
|
||||
private fun updateLoadableGames(deleteSaveButton: TextButton, showAutosaves:Boolean) {
|
||||
private fun getRightSideTable(): Table {
|
||||
val rightSideTable = Table()
|
||||
|
||||
val errorLabel = "".toLabel().setFontColor(Color.RED)
|
||||
val loadFromClipboardButton = TextButton("Load copied data".tr(), skin)
|
||||
loadFromClipboardButton.onClick {
|
||||
try {
|
||||
val clipboardContentsString = Gdx.app.clipboard.contents.trim()
|
||||
val decoded = Gzip.unzip(clipboardContentsString)
|
||||
val loadedGame = GameSaver().json().fromJson(GameInfo::class.java, decoded)
|
||||
loadedGame.setTransients()
|
||||
UnCivGame.Current.loadGame(loadedGame)
|
||||
} catch (ex: Exception) {
|
||||
errorLabel.setText("Could not load game from clipboard!".tr())
|
||||
ex.printStackTrace()
|
||||
}
|
||||
}
|
||||
rightSideTable.add(loadFromClipboardButton).row()
|
||||
rightSideTable.add(errorLabel).row()
|
||||
|
||||
deleteSaveButton.onClick {
|
||||
GameSaver().deleteSave(selectedSave)
|
||||
UnCivGame.Current.screen = LoadGameScreen()
|
||||
}
|
||||
deleteSaveButton.disable()
|
||||
rightSideTable.add(deleteSaveButton).row()
|
||||
|
||||
|
||||
copySavedGameToClipboardButton.disable()
|
||||
copySavedGameToClipboardButton.onClick {
|
||||
val gameText = GameSaver().getSave(selectedSave).readString()
|
||||
val gzippedGameText = Gzip.zip(gameText)
|
||||
Gdx.app.clipboard.contents = gzippedGameText
|
||||
}
|
||||
rightSideTable.add(copySavedGameToClipboardButton).row()
|
||||
|
||||
|
||||
val showAutosavesCheckbox = CheckBox("Show autosaves".tr(), skin)
|
||||
showAutosavesCheckbox.isChecked = false
|
||||
showAutosavesCheckbox.addListener(object : ChangeListener() {
|
||||
override fun changed(event: ChangeEvent?, actor: Actor?) {
|
||||
updateLoadableGames(showAutosavesCheckbox.isChecked)
|
||||
}
|
||||
})
|
||||
rightSideTable.add(showAutosavesCheckbox).row()
|
||||
return rightSideTable
|
||||
}
|
||||
|
||||
private fun updateLoadableGames(showAutosaves:Boolean) {
|
||||
saveTable.clear()
|
||||
for (save in GameSaver().getSaves().sortedByDescending { GameSaver().getSave(it).lastModified() }) {
|
||||
if(save.startsWith("Autosave") && !showAutosaves) continue
|
||||
@ -128,4 +130,5 @@ class LoadGameScreen : PickerScreen() {
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
63
core/src/com/unciv/ui/saves/LoadMapScreen.kt
Normal file
63
core/src/com/unciv/ui/saves/LoadMapScreen.kt
Normal file
@ -0,0 +1,63 @@
|
||||
package com.unciv.ui.saves
|
||||
|
||||
import com.badlogic.gdx.Gdx
|
||||
import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Table
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton
|
||||
import com.unciv.UnCivGame
|
||||
import com.unciv.logic.MapSaver
|
||||
import com.unciv.logic.map.TileMap
|
||||
import com.unciv.models.gamebasics.tr
|
||||
import com.unciv.ui.mapeditor.MapEditorScreen
|
||||
import com.unciv.ui.pickerscreens.PickerScreen
|
||||
import com.unciv.ui.utils.disable
|
||||
import com.unciv.ui.utils.enable
|
||||
import com.unciv.ui.utils.onClick
|
||||
|
||||
class LoadMapScreen(previousMap: TileMap) : PickerScreen(){
|
||||
var chosenMap = ""
|
||||
val deleteMapButton = TextButton("Delete map",skin)
|
||||
|
||||
init {
|
||||
rightSideButton.setText("Load map")
|
||||
rightSideButton.onClick {
|
||||
UnCivGame.Current.screen = MapEditorScreen(chosenMap)
|
||||
dispose()
|
||||
}
|
||||
|
||||
val mapsTable = Table().apply { defaults().pad(10f) }
|
||||
for (map in MapSaver().getMaps()) {
|
||||
val loadMapButton = TextButton(map, skin)
|
||||
loadMapButton.onClick {
|
||||
rightSideButton.enable()
|
||||
chosenMap = map
|
||||
deleteMapButton.enable()
|
||||
deleteMapButton.color = Color.RED
|
||||
}
|
||||
mapsTable.add(loadMapButton).row()
|
||||
}
|
||||
topTable.add(ScrollPane(mapsTable)).height(stage.height * 2 / 3)
|
||||
|
||||
val rightSideTable = Table().apply { defaults().pad(10f) }
|
||||
val loadFromClipboardButton = TextButton("Load copied data".tr(), skin)
|
||||
loadFromClipboardButton .onClick {
|
||||
val clipboardContentsString = Gdx.app.clipboard.contents.trim()
|
||||
val decoded = Gzip.unzip(clipboardContentsString)
|
||||
val loadedMap = MapSaver().mapFromJson(decoded)
|
||||
UnCivGame.Current.screen = MapEditorScreen(loadedMap)
|
||||
}
|
||||
rightSideTable.add(loadFromClipboardButton).row()
|
||||
|
||||
deleteMapButton.onClick {
|
||||
MapSaver().deleteMap(chosenMap)
|
||||
UnCivGame.Current.screen = LoadMapScreen(previousMap)
|
||||
}
|
||||
deleteMapButton.disable()
|
||||
deleteMapButton.color = Color.RED
|
||||
rightSideTable.add(deleteMapButton).row()
|
||||
|
||||
topTable.add(rightSideTable)
|
||||
closeButton.onClick { UnCivGame.Current.screen = MapEditorScreen(previousMap) }
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user