diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index a7914e2db6..38bf8e43df 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -350,10 +350,8 @@ Map Generation Type = Tipo de geração de mapa Default = Padrão Pangaea = Pangeia Smoothed Random = Aleatório suavizado - # Requires translation! -Two Continents = - # Requires translation! -Three Continents = +Two Continents = Dois Continentes +Three Continents = Três Continentes Four Corners = Quatro Cantos Archipelago = Arquipélago Inner Sea = Mar interno @@ -378,8 +376,7 @@ Time = Tempo Map Shape = Formato do mapa Hexagonal = Hexagonal - # Requires translation! -Flat Earth Hexagonal = +Flat Earth Hexagonal = Terra Plana Hexagonal Rectangular = Retangular Height = Altura Width = Largura @@ -692,15 +689,13 @@ Hide = Ocultar Show worked tiles = Mostrar locais trabalhados Show resources and improvements = Mostrar recursos e melhorias Check for idle units = Checar unidades inativas - # Requires translation! -Auto Unit Cycle = +Auto Unit Cycle = Ciclo Automático da Unidade Move units with a single tap = Mover unidades com apenas um toque Show tutorials = Mostrar tutoriais Auto-assign city production = Auto-atribuir produção na cidade Auto-build roads = Construir automaticamente estradas Automated workers replace improvements = Trabalhadores atribuídos substituem melhorias - # Requires translation! -Automated units move on turn start = +Automated units move on turn start = Unidades automatizadas se movem no início do turno Minimap size = Tamanho do minimapa off = desligado Show pixel units = Mostrar unidades de pixel diff --git a/android/assets/jsons/translations/Catalan.properties b/android/assets/jsons/translations/Catalan.properties index 692be96200..29c92f0f92 100644 --- a/android/assets/jsons/translations/Catalan.properties +++ b/android/assets/jsons/translations/Catalan.properties @@ -1,4 +1,4 @@ -# Language settings +# Language settings # Equivalent of a space in your language # If your language doesn't use spaces, just add "" as a translation, otherwise " " @@ -350,10 +350,8 @@ Map Generation Type = Tipus de generació del mapa Default = Per defecte Pangaea = Pangea Smoothed Random = Suau alatori - # Requires translation! -Two Continents = - # Requires translation! -Three Continents = +Two Continents = Dos continents +Three Continents = Tres continents Four Corners = Quatre cantonades Archipelago = Arxipèlag Inner Sea = Mar interior @@ -378,8 +376,7 @@ Time = Per temps Map Shape = Forma del mapa Hexagonal = Hexagonal - # Requires translation! -Flat Earth Hexagonal = +Flat Earth Hexagonal = Terra hexagonal pla Rectangular = Rectangular Height = Alçada Width = Amplada @@ -396,6 +393,7 @@ Advanced Settings = Opcions avançades RNG Seed = Llavor inicial Map Elevation = Elevació del mapa Temperature extremeness = Radicalitat de les temperatures +Temperature shift = Modificador de la temperatura Resource richness = Recursos Vegetation richness = Vegetació Rare features richness = Elements rars @@ -692,15 +690,13 @@ Hide = Amaga Show worked tiles = Mostra les caselles treballades Show resources and improvements = Mostra els recursos i millores Check for idle units = Comprova les unitats aturades - # Requires translation! -Auto Unit Cycle = +Auto Unit Cycle = Fes el cicle d’unitats automàticament Move units with a single tap = Mou les unitats tocant-les una sola vegada Show tutorials = Mostra els tutorials Auto-assign city production = Assigna automàticament la producció de les ciutats Auto-build roads = Construeix carreteres automàticament Automated workers replace improvements = Els treballadors automatitzats reemplacen les millores - # Requires translation! -Automated units move on turn start = +Automated units move on turn start = Les unitats automatitzades es mouen a l’inici del torn Minimap size = Mida del minimapa off = Sense minimapa Show pixel units = Mostra píxels d’unitats @@ -822,8 +818,7 @@ We have captured a barbarian encampment and recovered [goldAmount] gold! = Hem c An enemy [unitType] has joined us! = Se’ns ha unit un [unitType] enemic! After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Com una civilització ha entrat a l’era [eraName], hem reclutat a [spyName] com a espia! We have recruited [spyName] as a spy! = Hem reclutat a [spyName] com a espia! - # Requires translation! -[unitName] can be promoted! = +[unitName] can be promoted! = A [unitName] se la pot ascendir! # This might be needed for a rewrite of Germany's unique - see #7376 A barbarian [unitType] has joined us! = Un [unitType] bàrbar s’uneix a les nostres files. @@ -950,10 +945,8 @@ Explore = Explora Stop exploration = Cancel·la l’exploració Pillage = Saqueja Pillage [improvement] = Saqueja [improvement] - # Requires translation! -[improvement] (Pillaged!) = - # Requires translation! -Repair [improvement] - [turns] = +[improvement] (Pillaged!) = [improvement] (saquejat!) +Repair [improvement] - [turns] = Repara [improvement] ‒ [turns] Wait = Espera Are you sure you want to pillage this [improvement]? = Esteu segur que voleu saquejar la [improvement]? We have looted [amount] from a [improvement] = Hem saquejat [amount] de [improvement]. @@ -1342,8 +1335,7 @@ Defence bonus = Bonificació de defensa Movement cost = Cost de moviment for = per a Missing translations: = Traduccions que falten: - # Requires translation! -Screen Size = +Screen Size = Mida de la pantalla Tileset = Art gràfic de les caselles Unitset = Art gràfic de les unitats UI Skin = Estil de la interfície @@ -1540,8 +1532,7 @@ Update [modName] = Actualitza «[modName]» Could not download mod list = No s’ha pogut descarregar la llista de mods. Download mod from URL = Descarrega el mod des de la URL Please enter the mod repository -or- archive zip url: = Escriviu el dipòsit del mod o l’adreça URL del fitxer zip. - # Requires translation! -Paste from clipboard = +Paste from clipboard = Enganxa des del porta-retalls Download = Descarrega Done! = Fet! Delete [modName] = Esborra [modName] @@ -1994,8 +1985,7 @@ Broadcast Tower = Torre de retransmissió Eiffel Tower = Torre Eiffel 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = «Només vivim per descobrir la bellesa; la resta és una espera.» ‒ Kahlil Gibran - # Requires translation! -[stats] per [amount] social policies adopted = +[stats] per [amount] social policies adopted = [stats] per cada [amount] polítiques socials adoptades Statue of Liberty = Estàtua de la Llibertat 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = «Doneu-me els vostres homes cansats, els vostres pobres, les masses que volen respirar lliures, els desgraciats que no volen quedar-se a les costes plenes de gent. Envieu-me’ls, els que no tenen casa, els que m’envia la tempesta, jo aixeco el meu llum al costat de la porta d’or!» ‒ Emma Lazarus @@ -3144,8 +3134,7 @@ Las Palmas = Las Palmas Tenerife = Tenerife Spain = Espanya 100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 500 d’or per la primera meravella natural que descobriu i 100 d’or per cada altra que trobeu. - # Requires translation! -[stats] for every known Natural Wonder = +[stats] for every known Natural Wonder = [stats] de cada meravella natural coneguda [relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount] % de rendiment de cada [tileFilter/buildingFilter] Askia = Askia @@ -4024,11 +4013,9 @@ Remove Railroad = Treu el ferrocarril Cancel improvement order = Cancel·la l’ordre de millora - # Requires translation! -Repair = +Repair = Repara Unbuildable = No es pot construir. - # Requires translation! -Repairs a pillaged Improvement or Route = +Repairs a pillaged Improvement or Route = Repara una millora o ruta saquejada Academy = Acadèmia Removes removable features when built = Quan es construeix, es treuen les característiques que es pugui. @@ -6095,8 +6082,7 @@ during We Love The King Day = durant el Dia del Rei when between [amount] and [amount2] Happiness = quan té entre [amount] i [amount2] de felicitat when below [amount] Happiness = quan té menys de [amount] de felicitat during the [era] = durant l’[era] - # Requires translation! -if starting in the [era] = +if starting in the [era] = si es comença a l’[era] if no other Civilization has researched this = si cap altra civilització l’ha recercat after adopting [policy] = després d’adoptar [policy] before founding a Pantheon = abans de fundar un panteó diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 6f3005b5b2..1f147c5cb0 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -350,10 +350,8 @@ Map Generation Type = Art der Kartenerstellung Default = Standard Pangaea = Pangaea Smoothed Random = Ausgeglichener Zufall - # Requires translation! -Two Continents = - # Requires translation! -Three Continents = +Two Continents = Zwei Kontinente +Three Continents = Drei Kontinente Four Corners = Vier Ecken Archipelago = Archipele Inner Sea = Binnenmeer @@ -378,8 +376,7 @@ Time = Zeit Map Shape = Kartenform Hexagonal = Sechseckig - # Requires translation! -Flat Earth Hexagonal = +Flat Earth Hexagonal = "Flache Erde"-Sechseckig Rectangular = Rechteckig Height = Höhe Width = Breite @@ -692,15 +689,13 @@ Hide = Verstecken Show worked tiles = Bewirtschaftete Felder anzeigen Show resources and improvements = Ressourcen und Verbesserungen anzeigen Check for idle units = Untätige Einheiten anzeigen - # Requires translation! -Auto Unit Cycle = +Auto Unit Cycle = Automatisches Durchgehen der Einheiten Move units with a single tap = Einheiten mit einem Klick bewegen Show tutorials = Tutorials anzeigen Auto-assign city production = Automatische Zuordnung der Stadtproduktion Auto-build roads = Automatischer Straßenbau Automated workers replace improvements = Automatisierte Arbeiter ersetzen Verbesserungen - # Requires translation! -Automated units move on turn start = +Automated units move on turn start = Automatisierte Einheiten bewegen sich bei Rundenstart Minimap size = Größe der Minimap off = aus Show pixel units = Pixel-Einheiten anzeigen diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index a0ce4cdcbf..5f9bb786ac 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -65,8 +65,7 @@ Close Unciv = Uncivを終了 Unsellable = 売却不可 Not displayed as an available construction unless [building] is built = [building]が建設されるまで、利用可能な建造物として表示されない Not displayed as an available construction without [resource] = [resource]がなければ、利用可能な建造物として表示されない - # Requires translation! -Cannot be hurried = +Cannot be hurried = 短縮不可 Choose a free great person = 無償でもらう偉人を選択 Get [unitName] = [unitName]を取得 @@ -352,18 +351,15 @@ Default = デフォルト Pangaea = パンゲア # Requires translation! Smoothed Random = - # Requires translation! -Two Continents = - # Requires translation! -Three Continents = -Four Corners = 四方の陸 +Two Continents = 二大陸 +Three Continents = 三大陸 +Four Corners = 四大陸 Archipelago = 多島海 Inner Sea = 内海 Number of City-States = 都市国家の数 One City Challenge = ワンシティチャレンジ No Barbarians = 蛮族なし - # Requires translation! -Disable starting bias = +Disable starting bias = 開始時の偏りをなくす Raging Barbarians = 蛮族を強化 No Ancient Ruins = 古代遺跡なし No Natural Wonders = 自然遺産なし @@ -452,8 +448,7 @@ The mod you selected is incorrectly defined! = あなたが選択したmodの置 The mod combination you selected is incorrectly defined! = あなたが選択したmodの組み合わせの置き換えが失敗しました。 The mod combination you selected has problems. = あなたが選択したmodの組み合わせに問題があります。 You can play it, but don't expect everything to work! = プレイすることは可能ですが、全てが順調に作動するとは限りません! - # Requires translation! -This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = +This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = このベースルールセットはすでに選択された拡張MODに対応していません。\nこれらのMODは無効化されます。 Base Ruleset = ベースルールセット [amount] Techs = [amount]のテクノロジー [amount] Nations = [amount]の国家 @@ -498,51 +493,36 @@ Starting locations = スタートの場所 Tile Matching Criteria = タイルマッチング条件 Complete match = 完全マッチ Except improvements = タイル整備を除く - # Requires translation! -Base and terrain features = - # Requires translation! -Base terrain only = - # Requires translation! -Land or water only = +Base and terrain features = 地形と特性 +Base terrain only = 地形のみ +Land or water only = 陸タイル/水タイルのみ ## Labels/messages - # Requires translation! -Brush ([size]): = +Brush ([size]): = ブラシ ([size]) # The single letter shown in the [size] parameter above for setting "Floodfill". # Please do not make this longer, the associated slider will not handle well. # Requires translation! Floodfill_Abbreviation = Error loading map! = マップのロードでエラーが発生しました! Map saved successfully! = マップを保存しました! - # Requires translation! -Current map RNG seed: [amount] = - # Requires translation! -Map copy and paste = - # Requires translation! -Position: [param] = - # Requires translation! -Starting location(s): [param] = - # Requires translation! -Continent: [param] ([amount] tiles) = +Current map RNG seed: [amount] = 現在のマップのRNGシード: [amount] +Map copy and paste = マップのコピー&ペースト +Position: [param] = 位置: [param] +Starting location(s): [param] = 開始位置: [param] +Continent: [param] ([amount] tiles) = 大陸: [param] ([amount]タイル) Change map to fit selected ruleset? = 選択したルールセットに合わせてマップを変更しますか? - # Requires translation! -Area: [amount] tiles, [amount2] continents/islands = - # Requires translation! -Area: [amount] tiles, [amount2]% water, [amount3] continents/islands = - # Requires translation! -Do you want to leave without saving the recent changes? = - # Requires translation! -Leave = - # Requires translation! -Do you want to load another map without saving the recent changes? = -Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = エリア([area])はディメンション([dimensions])にあいません。 +Area: [amount] tiles, [amount2] continents/islands = エリア: [amount]タイル,[amount2]大陸/島 +Area: [amount] tiles, [amount2]% water, [amount3] continents/islands = エリア: [amount]タイル,[amount2]%水タイル,[amount3]大陸/島 +Do you want to leave without saving the recent changes? = 最新の変更を保存せずに終了しますか? +Leave = 終了 +Do you want to load another map without saving the recent changes? = 最新の変更を保存せずに新しいマップを読み込みますか? +Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = エリア([area])はサイズ([dimensions])にあいません。 The dimensions have now been fixed for you. = ディメンションが修正されました -River generation failed! = 川の生成が失敗しました! +River generation failed! = 川の生成が失敗しました # Requires translation! Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = This map has errors: = このマップはエラーがあります。 - # Requires translation! -The incompatible elements have been removed. = +The incompatible elements have been removed. = 非対応の要素は削除されました。 ## Map/Tool names My new map = 新しいマップ @@ -628,29 +608,22 @@ Paste gameID from clipboard = ゲームIDを貼り付け GameID = ゲームID Game name = ゲームネーム Loading latest game state... = 最新のゲーム状態を読み込み中... - # Requires translation! -You are not allowed to spectate! = +You are not allowed to spectate! = 観戦が許可されていません Couldn't download the latest game state! = 最新のゲーム状態をダウンロードできませんでした Resign = やめる Are you sure you want to resign? = ほんとにやめますか? You can only resign if it's your turn = やめることができるのは自分のターンの時のみです [civName] resigned and is now controlled by AI = [civName]がやめました。代わりにAIがコントロールしています。 - # Requires translation! -Last refresh: [duration] ago = - # Requires translation! -Current Turn: [civName] since [duration] ago = +Last refresh: [duration] ago = 最終更新: [duration]前 +Current Turn: [civName] since [duration] ago = 現在のターン: [civName]([duration]前-) Seconds = 秒 Minutes = 数分 Hours = 時間 Days = 数日 - # Requires translation! -[amount] Seconds = - # Requires translation! -[amount] Minutes = - # Requires translation! -[amount] Hours = - # Requires translation! -[amount] Days = +[amount] Seconds = [amount]秒 +[amount] Minutes = [amount]分 +[amount] Hours = [amount]時間 +[amount] Days = [amount]日 Server limit reached! Please wait for [time] seconds = サーバーの限界です![time]秒をお待ちください。 File could not be found on the multiplayer server = マルチプレイサーバーにファイルが見つかりませんでした Unhandled problem, [errorMessage] = 処理されていないエラー、[errorMessage] @@ -664,24 +637,20 @@ Saved game name = セーブするゲームの名前 [player] - [turns] turns = [player] - [turns] ターン Copy to clipboard = クリップボードにコピー Copy saved game to clipboard = セーブデータをクリップボードにコピー - # Requires translation! -Could not load game! = +Could not load game! = ゲームを読み込めません Could not load game from clipboard! = クリップボードからゲームを読み込めません -Could not load game from custom location! = 任意の場所からのロードができませんでした - # Requires translation! -The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = +Could not load game from custom location! = 任意の場所からの読み込みができません +The save was created with an incompatible version of Unciv: [version]. Please update Unciv to this version or later and try again. = このセーブデータは非対応バージョン[version]のUncivで生成されたものです。Uncivをこのバージョンもしくはより新しいバージョンに更新してやり直してください。 Load [saveFileName] = [saveFileName]をロード - # Requires translation! -Are you sure you want to delete this save? = +Are you sure you want to delete this save? = 本当にこのセーブデータを消去しますか? Delete save = セーブデータを消去 [saveFileName] deleted successfully. = [saveFileName]は取り消しました Insufficient permissions to delete [saveFileName]. = [saveFileName]を取り消しの権利がありません。 Failed to delete [saveFileName]. = [saveFileName]を取り消しできませんでした。 Saved at = 日時 Saving... = セーブ中... -Overwrite existing file? = ファイルを上書きしますか? - # Requires translation! -Overwrite = +Overwrite existing file? = ファイルを上書きしますか? +Overwrite = 上書き It looks like your saved game can't be loaded! = セーブしたゲームを読み込めません If you could copy your game data ("Copy saved game to clipboard" - = ゲームデータをコピーすれば(「セーブデータをクリップボードにコピー」→ paste into an email to yairm210@hotmail.com) = メールに貼り付けてyairm210@hotmail.comに送る) @@ -713,8 +682,7 @@ Visit repository = リポジトリへ Turns between autosaves = オートセーブの間隔(ターン) Sound effects volume = 効果音の音量 Music volume = 音楽の音量 - # Requires translation! -City ambient sound volume = +City ambient sound volume = 都市の環境音量 Pause between tracks = 曲と曲の合間 Currently playing: [title] = 再生中の曲: [title] Download music = 音楽をダウンロード @@ -732,27 +700,23 @@ Show tutorials = チュートリアルを表示 Auto-assign city production = 都市生産の自動割り当て Auto-build roads = 道の自動建設 Automated workers replace improvements = 自動建設中の労働者によるタイル整備の置き換え - # Requires translation! -Automated units move on turn start = +Automated units move on turn start = 自動操作ユニットターン開始時に動かす Minimap size = ミニマップのサイズ off = 非表示 Show pixel units = ユニットの絵を表示 Show pixel improvements = タイル整備の絵を表示 Enable Nuclear Weapons = 核兵器を有効化 - # Requires translation! -Experimental Demographics scoreboard = +Experimental Demographics scoreboard = 実験的な統計画面 Unit icon opacity = ユニットアイコンの不透明度 Show zoom buttons in world screen = ワールドスクリーンにズームを表示 - # Requires translation! -Enable display cutout (requires restart) = +Enable display cutout (requires restart) = 画面の切り抜きを有効化(再起動が必要) Show tile yields = タイルの産出量を表示 Show unit movement arrows = ユニットの動きを矢印で表示 Continuous rendering = 連続レンダリング When disabled, saves battery life but certain animations will be suspended = 無効にするとバッテリーを節約できますが、特定のアニメーションは停止されます Order trade offers by amount = 取引オファーを金額で注文 Ask for confirmation when pressing next turn = 次のターンを押すときに確認 - # Requires translation! -Notifications log max turns = +Notifications log max turns = 通知ログの最大ターン数 # Requires translation! Check extension mods based on: = -none- = なし @@ -764,8 +728,7 @@ Autoupdate mod uniques = # Requires translation! Uniques updated! = - # Requires translation! -Max zoom out = +Max zoom out = 最大ズームアウト Show experimental world wrap for maps = マップ設定にワールドラップのオプションを表示(実験的) HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = 非常に実験的な機能です。注意してください! Enable portrait orientation = 縦画面を有効化 @@ -774,14 +737,10 @@ Translation files are generated successfully. = 翻訳ファイルが正常に # Requires translation! Fastlane files are generated successfully. = Please note that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = 各言語の翻訳はコミュニティによって進行中ですが未完成です。言語ごとに翻訳済の割合が示されています。翻訳に協力したい場合はここをクリックしてください。 - # Requires translation! -Font family = - # Requires translation! -Font size multiplier = - # Requires translation! -Default Font = - # Requires translation! -You need to restart the game for this change to take effect. = +Font family = フォント +Font size multiplier = 文字サイズ倍率 +Default Font = デフォルトのフォント +You need to restart the game for this change to take effect. = この変更を反映するにはゲームを再起動する必要があります。 # Notifications @@ -799,8 +758,7 @@ We have encountered [civName]! = [civName]に遭遇しました [cityStateName] has given us [stats] as a token of goodwill for meeting us = 友好の証として[cityStateName]から[stats]を受け取りました [cityStateName] has given us [stats] as we are the first major civ to meet them = 最初に遭遇した文明として[cityStateName]から[stats]を受け取りました [cityStateName] has also given us [stats] = [cityStateName]からはまた、[stats]も受け取りました - # Requires translation! -[cityStateName] gave us a [unitName] as a gift! = +[cityStateName] gave us a [unitName] as a gift! = 贈り物として[cityStateName]から[unitName]を受け取りました Cannot provide unit upkeep for [unitName] - unit has been disbanded! = [unitName]に維持費を割り当てられません。ユニットは解散しました [cityName] has grown! = [cityName]が成長しました [cityName] is starving! = [cityName]は飢えています @@ -817,64 +775,41 @@ Work has started on [construction] = [construction]の生産が開始されま Your Golden Age has ended. = 黄金時代が終わりました [cityName] has been razed to the ground! = [cityName]は焼却されました We have conquered the city of [cityName]! = [cityName]の都市を占領しました - # Requires translation! -Your citizens are revolting due to very high unhappiness! = +Your citizens are revolting due to very high unhappiness! = 国民は非常に高い不満から暴動を起こしています An enemy [unit] has attacked [cityName] = 敵の[unit]が[cityName]を攻撃しました - # Requires translation! -An enemy [unit] ([amount] HP) has attacked [cityName] ([amount2] HP) = +An enemy [unit] ([amount] HP) has attacked [cityName] ([amount2] HP) = 敵の[unit]([amount] HP)が[cityName]([amount2] HP)を攻撃しました An enemy [unit] has attacked our [ourUnit] = 敵の[unit]が[ourUnit]を攻撃しました - # Requires translation! -An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = +An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = 敵の[unit]([amount] HP)が我々の[ourUnit]([amount2] HP)を攻撃しました Enemy city [cityName] has attacked our [ourUnit] = 敵の都市[cityName]が[ourUnit]を攻撃しました - # Requires translation! -Enemy city [cityName] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = +Enemy city [cityName] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = 敵の都市[cityName]([amount] HP)が我々の[ourUnit]([amount2] HP)を攻撃しました An enemy [unit] has captured [cityName] = 敵の[unit]が[cityName]を占領しました - # Requires translation! -An enemy [unit] ([amount] HP) has captured [cityName] ([amount2] HP) = -An enemy [unit] has raided [cityName] = 敵の[unit]が[cityName]を襲撃しました。 - # Requires translation! -An enemy [unit] ([amount] HP) has raided [cityName] ([amount2] HP) = +An enemy [unit] ([amount] HP) has captured [cityName] ([amount2] HP) = 敵の[unit]([amount] HP)が[cityName]([amount2] HP)を占領しました +An enemy [unit] has raided [cityName] = 敵の[unit]が[cityName]を襲撃しました +An enemy [unit] ([amount] HP) has raided [cityName] ([amount2] HP) = 敵の[unit]([amount] HP)が[cityName]([amount2] HP)を襲撃しました An enemy [unit] has captured our [ourUnit] = 敵の[unit]が[ourUnit]を捕獲しました - # Requires translation! -An enemy [unit] ([amount] HP) has captured our [ourUnit] ([amount2] HP) = +An enemy [unit] ([amount] HP) has captured our [ourUnit] ([amount2] HP) = 敵の[unit]([amount] HP)が[ourUnit]([amount2] HP)を捕獲しました An enemy [unit] has destroyed our [ourUnit] = 敵の[unit]が[ourUnit]を倒しました - # Requires translation! -An enemy [unit] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = +An enemy [unit] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = 敵の[unit]([amount] HP)が[ourUnit]([amount2] HP)を倒しました Your [ourUnit] has destroyed an enemy [unit] = [ourUnit]が敵の[unit]を倒しました - # Requires translation! -Your [ourUnit] ([amount] HP) has destroyed an enemy [unit] ([amount2] HP) = +Your [ourUnit] ([amount] HP) has destroyed an enemy [unit] ([amount2] HP) = [ourUnit]([amount] HP)が敵の[unit]([amount2] HP)を倒しました An enemy [RangedUnit] has destroyed the defence of [cityName] = 敵の[RangedUnit]が[cityName]の防御を破壊しました - # Requires translation! -An enemy [RangedUnit] ([amount] HP) has destroyed the defence of [cityName] ([amount2] HP) = +An enemy [RangedUnit] ([amount] HP) has destroyed the defence of [cityName] ([amount2] HP) = 敵の[RangedUnit]([amount] HP)が[cityName]([amount2] HP)の防御を破壊しました Enemy city [cityName] has destroyed our [ourUnit] = 敵の都市[cityName]が[ourUnit]を倒しました - # Requires translation! -Enemy city [cityName] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = -An enemy [unit] was destroyed while attacking [cityName] = [cityName]を攻撃中に敵の[unit]が倒されました - # Requires translation! -An enemy [unit] ([amount] HP) was destroyed while attacking [cityName] ([amount2] HP) = +Enemy city [cityName] ([amount] HP) has destroyed our [ourUnit] ([amount2] HP) = 敵の都市[cityName]([amount] HP)が[ourUnit]([amount2] HP)を倒しました +An enemy [unit] was destroyed while attacking [cityName] = 敵の[unit]が[cityName]を攻撃中に倒されました +An enemy [unit] ([amount] HP) was destroyed while attacking [cityName] ([amount2] HP) = 敵の[unit]([amount] HP)が[cityName]([amount2] HP)を攻撃中に倒されました An enemy [unit] was destroyed while attacking our [ourUnit] = 敵の[unit]が[ourUnit]を攻撃中に倒されました - # Requires translation! -An enemy [unit] ([amount] HP) was destroyed while attacking our [ourUnit] ([amount2] HP) = - # Requires translation! -Our [attackerName] ([amount] HP) was destroyed by an intercepting [interceptorName] ([amount2] HP) = - # Requires translation! -Our [attackerName] ([amount] HP) was destroyed by an unknown interceptor = - # Requires translation! -Our [interceptorName] ([amount] HP) intercepted and destroyed an enemy [attackerName] ([amount2] HP) = - # Requires translation! -Our [attackerName] ([amount] HP) destroyed an intercepting [interceptorName] ([amount2] HP) = - # Requires translation! -Our [interceptorName] ([amount] HP) intercepted and was destroyed by an enemy [attackerName] ([amount2] HP) = - # Requires translation! -Our [interceptorName] ([amount] HP) intercepted and was destroyed by an unknown enemy = - # Requires translation! -Our [attackerName] ([amount] HP) was attacked by an intercepting [interceptorName] ([amount2] HP) = - # Requires translation! -Our [attackerName] ([amount] HP) was attacked by an unknown interceptor = - # Requires translation! -Our [interceptorName] ([amount] HP) intercepted and attacked an enemy [attackerName] ([amount2] HP) = - # Requires translation! -Nothing tried to intercept our [attackerName] = +An enemy [unit] ([amount] HP) was destroyed while attacking our [ourUnit] ([amount2] HP) = 敵の[unit]([amount] HP)が[ourUnit]([amount2] HP)を攻撃中に倒されました +Our [attackerName] ([amount] HP) was destroyed by an intercepting [interceptorName] ([amount2] HP) = 我々の[attackerName]([amount] HP)が[interceptorName]([amount2] HP)の迎撃により破壊されました +Our [attackerName] ([amount] HP) was destroyed by an unknown interceptor = 我々の[attackerName]([amount] HP)が未知の迎撃機により破壊されました +Our [interceptorName] ([amount] HP) intercepted and destroyed an enemy [attackerName] ([amount2] HP) = 我々の[interceptorName]([amount] HP)が敵の[attackerName]([amount2] HP)を迎撃し破壊しました +Our [attackerName] ([amount] HP) destroyed an intercepting [interceptorName] ([amount2] HP) = 我々の[attackerName]([amount] HP)が迎撃してきた[interceptorName]([amount2] HP)を破壊しました +Our [interceptorName] ([amount] HP) intercepted and was destroyed by an enemy [attackerName] ([amount2] HP) = 我々の[interceptorName]([amount] HP)が[attackerName]([amount2] HP)を迎撃し破壊されました +Our [interceptorName] ([amount] HP) intercepted and was destroyed by an unknown enemy = 我々の[interceptorName]([amount] HP)が未知の敵を迎撃し破壊されました +Our [attackerName] ([amount] HP) was attacked by an intercepting [interceptorName] ([amount2] HP) = 我々の[attackerName]([amount] HP)が迎撃機[interceptorName]([amount2] HP)に攻撃されました +Our [attackerName] ([amount] HP) was attacked by an unknown interceptor = 我々の[attackerName]([amount] HP)が未知の迎撃機に攻撃されました +Our [interceptorName] ([amount] HP) intercepted and attacked an enemy [attackerName] ([amount2] HP) = 我々の[interceptorName]([amount] HP)が敵の[attackerName]([amount2] HP)を迎撃しました +Nothing tried to intercept our [attackerName] = 我々の[attackerName]に対して、迎撃を試みるものはありませんでした An enemy [unit] was spotted near our territory = 敵の[unit]が我々の領土の近くで確認されました An enemy [unit] was spotted in our territory = 敵の[unit]が我々の領土で確認されました Your city [cityName] can bombard the enemy! = [cityName]が敵を爆撃できます @@ -954,13 +889,11 @@ Our [name] took [tileDamage] tile damage = 我々の[name]が[tileDamage]ダメ [civName] has adopted the [policyName] policy = [civName]が社会制度「[policyName]」を採用しました An unknown civilization has adopted the [policyName] policy = 未知の文明が社会制度「[policyName]」を採用しました You gained [Stats] as your religion was spread to [cityName] = あなたの宗教が[cityName]に広まったため、[Stats]を獲得しました -You gained [Stats] as your religion was spread to an unknown city = あなたの宗教が未知の都市に広まったため、[Stats]を獲得しました。 -Your city [cityName] was converted to [religionName]! = [cityName]が[religionName]に改宗しました! -Your [unitName] lost its faith after spending too long inside enemy territory! = あなたの[unitName]は敵の領土に長い間留まっていたので信仰を失ってしまいました。 - # Requires translation! -An [unitName] has removed your religion [religionName] from its Holy City [cityName]! = - # Requires translation! -An [unitName] has restored [cityName] as the Holy City of your religion [religionName]! = +You gained [Stats] as your religion was spread to an unknown city = あなたの宗教が未知の都市に広まったため、[Stats]を獲得しました +Your city [cityName] was converted to [religionName]! = [cityName]が[religionName]に改宗しました +Your [unitName] lost its faith after spending too long inside enemy territory! = あなたの[unitName]は敵の領土に長い間留まっていたので信仰を失ってしまいました +An [unitName] has removed your religion [religionName] from its Holy City [cityName]! = [unitName]があなたの宗教[religionName]を聖地[cityName]から排除しました +An [unitName] has restored [cityName] as the Holy City of your religion [religionName]! = [unitName]が[cityName]をあなたの宗教[religionName]の聖地に復帰させました You have unlocked [ability] = [ability]を解禁しました # Requires translation! A new b'ak'tun has just begun! = @@ -980,8 +913,7 @@ Waiting for other players... = 他のプレイヤーを待っています... Waiting for [civName]... = [civName]を待っています... in = 建設 Next turn = 次のターン - # Requires translation! -Confirm next turn = +Confirm next turn = 次のターンの確認 Move automated units = 自動操作のユニットを動かす [currentPlayerCiv] ready? = [currentPlayerCiv] レディー? 1 turn = 1ターン @@ -997,8 +929,7 @@ Strength = 戦闘力 Ranged strength = 遠隔戦闘力 Bombard strength = 爆撃戦闘力 Range = 範囲 - # Requires translation! -XP = +XP = 経験値 Move unit = ユニットを移動 Stop movement = 移動をやめる Swap units = ユニットを入れ代わる @@ -1018,11 +949,9 @@ Paradrop = パラシュート Air Sweep = # Requires translation! Add in capital = - # Requires translation! -Add to [comment] = -Upgrade to [unitType] ([goldCost] gold) = [goldCost]ゴールドで[unitType]にアップグレード - # Requires translation! -Upgrade to [unitType]\n([goldCost] gold, [resources]) = +Add to [comment] = [comment]に追加 +Upgrade to [unitType] ([goldCost] gold) = [unitType]にアップグレード([goldCost]ゴールド) +Upgrade to [unitType]\n([goldCost] gold, [resources]) = [unitType]にアップグレード\n([goldCost]ゴールド, [resources]) Found city = 都市を開設 Promote = 昇進 Health = HP @@ -1077,8 +1006,7 @@ Global Effect = [year] AD = [year] AD Civilopedia = シヴィロペディア # Display name of unknown nations. - # Requires translation! -??? = +??? = ??? Start new game = 新しくゲームを始める Save game = セーブ @@ -1094,19 +1022,16 @@ Social policies = 社会制度 Community = コミュニティ Close = 閉じる Do you want to exit the game? = ゲームを終了しますか? - # Requires translation! -Exit = +Exit = 終了 Start bias: = 開始地点: Avoid [terrain] = [terrain]を避ける # Maya calendar popup - # Requires translation! -The Mayan Long Count = +The Mayan Long Count = マヤ暦 # Requires translation! Your scientists and theologians have devised a systematic approach to measuring long time spans - the Long Count. During the festivities whenever the current b'ak'tun ends, a Great Person will join you. = - # Requires translation! -While the rest of the world calls the current year [year], in the Maya Calendar that is: = +While the rest of the world calls the current year [year], in the Maya Calendar that is: = 世界では今年を[year]年と呼んでいるが、マヤ暦では: # Requires translation! [amount] b'ak'tun, [amount2] k'atun, [amount3] tun = diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 99ee01c672..397ee29072 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -350,6 +350,7 @@ Map Generation Type = 지도 유형 Default = 기본 Pangaea = 판게아 Smoothed Random = 평활 무작위 +Continent and Islands = 대륙과 군도 Two Continents = 대륙 Three Continents = 삼대륙 Four Corners = 사합점 @@ -393,6 +394,7 @@ Advanced Settings = 고급 설정 RNG Seed = 난수 시드값 Map Elevation = 육지 높이 Temperature extremeness = 온도 편차 +Temperature shift = 온도 편중 Resource richness = 자원 밀도 Vegetation richness = 초목 밀도 Rare features richness = 희귀지형 밀도 @@ -524,20 +526,20 @@ The incompatible elements have been removed. = 호환되지 않는 요소를 제 My new map = 새 지도 Generate landmass = 지반 생성 Raise mountains and hills = 산과 언덕 생성 -Humidity and temperature = 습도와 기온 생성 -Lakes and coastline = 호수와 해안선 생성 +Humidity and temperature = 온습도 형성 +Lakes and coastline = 호수 및 해안선 형성 Sprout vegetation = 초목 생성 Spawn rare features = 희귀 지형 생성 Distribute ice = 빙하 생성 Assign continent IDs = 대륙 지정 -Place Natural Wonders = 자연 불가사의 생성 +Place Natural Wonders = 자연 불가사의 배치 Let the rivers flow = 강 생성 Spread Resources = 자원 생성 Create ancient ruins = 고대 유적 생성 Floodfill = 채우기 [nation] starting location = [nation] 시작 지점 -Remove features = 지형 특성 제거 -Remove improvement = 구조물 제거 +Remove features = 추가지형 제거 +Remove improvement = 시설 제거 Remove resource = 자원 제거 Remove starting locations = 시작 지점 제거 Remove rivers = 강 제거 @@ -665,11 +667,11 @@ Could not find a mod named "[modName]". = [modName] 모드를 찾을 수 없습 Options = 설정 About = 정보 -Display = 디스플레이 -Gameplay = 게임플레이 +Display = 화면 +Gameplay = 게임 Sound = 음향 Advanced = 고급 -Locate mod errors = 모드 오류 살펴보기 +Locate mod errors = 모드 오류 검사 Debug = 디버그 Version = 버전 @@ -1215,13 +1217,13 @@ Current turn = 현재 턴 Turn [turnNumber] = [turnNumber] 턴 Location = 위치 Unimproved = 미개발 -Number of tiles with this resource\nin your territory, without an\nappropriate improvement to use it = 국경 내에 있는 미개발 자원 타일 수 +Number of tiles with this resource\nin your territory, without an\nappropriate improvement to use it = 국경 내에 미개발된 자원 수 We Love The King Day = 국왕 경축일 WLTK+ = 경축일+ -Number of your cities celebrating\n'We Love The King Day' thanks\nto access to this resource = 해당 자원을 얻어 경축일이 열린 도시 수 -WLTK demand = 경축일 요구자원 +Number of your cities celebrating\n'We Love The King Day' thanks\nto access to this resource = 자원을 얻어 경축일이 열린 도시 수 +WLTK demand = 경축일 수요 WLTK- = 경축일- -Number of your cities\ndemanding this resource for\n'We Love The King Day' = 해당 자원을 얻으면 경축일이 열리는 도시 수 +Number of your cities\ndemanding this resource for\n'We Love The King Day' = 자원을 얻으면 경축일이 열리는 도시 수 Politics = 국제정세 Show global politics = 국제정세 보기 Show diagram = 관계도 보기 @@ -3646,7 +3648,7 @@ The civilization with the largest Culture growth will gain a reward. = 문화를 Contest Faith = 신앙 생성 The civilization with the largest Faith growth will gain a reward. = 신앙을 가장 많이 생성한 문명에게 보상이 주어질 것입니다. -Contest Technologies = 기술 +Contest Technologies = 기술 연구 The civilization with the largest number of new Technologies researched will gain a reward. = 기술을 가장 많이 연구한 문명에게 보상이 주어질 것입니다. Invest = 투자 요청 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 03e8ba338c..70b554e8d9 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -351,9 +351,9 @@ Default = Estandar Pangaea = Pangea Smoothed Random = Aleatorio Suavizado # Requires translation! -Two Continents = +Two Continents = Dos Continentes # Requires translation! -Three Continents = +Three Continents = Tres Continentes Four Corners = Cuatro Esquinas Archipelago = Archipiélago Inner Sea = Mar Interior @@ -379,7 +379,7 @@ Time = Tiempo Map Shape = Forma del Mapa Hexagonal = Hexagonal # Requires translation! -Flat Earth Hexagonal = +Flat Earth Hexagonal = Tierra Plana Hexagonal Rectangular = Rectangular Height = Alto Width = Ancho @@ -693,14 +693,14 @@ Show worked tiles = Mostrar Casillas Trabajadas Show resources and improvements = Mostrar Iconos de Recursos y Mejoras Check for idle units = Comprobar Unidades sin Utilizar # Requires translation! -Auto Unit Cycle = +Auto Unit Cycle = Ciclo Aut. de Unidades Move units with a single tap = Mover Unidades con un solo toque Show tutorials = Mostrar Tutoriales Auto-assign city production = Construcción Automática en las Ciudades Auto-build roads = Construir carreteras autom. -Automated workers replace improvements = Los Trabajadores autom. Reemplazan Mejoras +Automated workers replace improvements = Los Trabajadores aut. Reemplazan Mejoras # Requires translation! -Automated units move on turn start = +Automated units move on turn start = Unidades Automatizadas se mueven al pricipio del Turno Minimap size = Tamaño del Minimapa off = oculto Show pixel units = Mostrar Modelos de las Unidades diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index 0ed6b8f49b..0d435778e0 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -352,9 +352,9 @@ Default = Звичайний Pangaea = Пангея Smoothed Random = Рівномірна випадковість # Requires translation! -Two Continents = +Two Continents = Два континенти # Requires translation! -Three Continents = +Three Continents = Три континенти Four Corners = Чотири кути Archipelago = Архіпелаг Inner Sea = Внутрішнє море @@ -380,7 +380,7 @@ Time = Обмеження часом Map Shape = Форма мапи Hexagonal = Шестикутна # Requires translation! -Flat Earth Hexagonal = +Flat Earth Hexagonal = Пласка Земля шестикутна Rectangular = Прямокутна Height = Висота Width = Ширина @@ -694,14 +694,14 @@ Show worked tiles = Показувати оброблювані клітинки Show resources and improvements = Показувати ресурси і вдосконалення Check for idle units = Перевіряти неробочі підрозділи # Requires translation! -Auto Unit Cycle = +Auto Unit Cycle = Автоматичний цикл перебору підрозділів Move units with a single tap = Переміщення підрозділів одним натиском Show tutorials = Показувати підказки Auto-assign city production = Автоматичне виробництво у містах Auto-build roads = Автоматичне будівництво доріг Automated workers replace improvements = Автоматизовані працівники замінюють покращення # Requires translation! -Automated units move on turn start = +Automated units move on turn start = Автоматичний рух підрозділів на початку ходу Minimap size = Розмір мінімапи off = вимкнено Show pixel units = Показувати підрозділи @@ -824,7 +824,7 @@ An enemy [unitType] has joined us! = Ворожий підрозділ [unitType After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Невідома цивілізація увійшла у епоху [eraName], тому ми отримали шпигуна: [spyName]! We have recruited [spyName] as a spy! = Ми найняли шпигуна: [spyName]! # Requires translation! -[unitName] can be promoted! = +[unitName] can be promoted! = Підрозділу «[unitName]» доступне підвищення! # This might be needed for a rewrite of Germany's unique - see #7376 A barbarian [unitType] has joined us! = Варварський підрозділ «[unitType]» приєднався до нас! @@ -952,9 +952,9 @@ Stop exploration = Зупинити розвідку Pillage = Пограбувати Pillage [improvement] = Пограбувати [improvement] # Requires translation! -[improvement] (Pillaged!) = +[improvement] (Pillaged!) = [improvement] (пограбовано) # Requires translation! -Repair [improvement] - [turns] = +Repair [improvement] - [turns] = Полагодити [improvement] - [turns] Wait = Зачекати Are you sure you want to pillage this [improvement]? = Ви впевнені, що хочете пограбувати цю(цей) [improvement]? We have looted [amount] from a [improvement] = Ми награбували [amount] з [improvement] @@ -1344,10 +1344,10 @@ Movement cost = Вартість руху for = за Missing translations: = Відсутні переклади: # Requires translation! -Screen Size = +Screen Size = Розмір екрану Tileset = Палітра клітинок # Requires translation! -Unitset = +Unitset = Набір юнітів UI Skin = Стиль інтерфейсу Create = Створити Language = Мова @@ -1543,7 +1543,7 @@ Could not download mod list = Не вдалося завантажити спи Download mod from URL = Завантажити модифікацію з URL-адреси Please enter the mod repository -or- archive zip url: = Будь ласка, введіть назву репозиторії мода -або- посилання на його архів # Requires translation! -Paste from clipboard = +Paste from clipboard = Вставити з буфера обміну Download = Завантажити Done! = Зроблено Delete [modName] = Видалити [modName] @@ -1997,7 +1997,7 @@ Broadcast Tower = Радіовежа Eiffel Tower = Ейфелева вежа 'We live only to discover beauty, all else is a form of waiting' - Kahlil Gibran = «Ми живемо лише, відкриваючи красу, усе інше - лише форма очікування.» — Халіль Джебран # Requires translation! -[stats] per [amount] social policies adopted = +[stats] per [amount] social policies adopted = [stats] за [amount] прийняті соціальні політики Statue of Liberty = Статуя Свободи 'Give me your tired, your poor, your huddled masses yearning to breathe free, the wretched refuse of your teeming shore. Send these, the homeless, tempest-tossed to me, I lift my lamp beside the golden door!' - Emma Lazarus = «Дайте мені втомлений ваш народ, всіх прагнучих зітхнути вільно, кинутих у злиднях, з тісних берегів гнаних, бідних і сиріт, та шліть їх, бездомних і виснажених, до мене. Я підіймаю факел мій біля Золотих воріт!» - Емма Лазарус @@ -3147,7 +3147,7 @@ Tenerife = Тенеріфе Spain = Іспанія 100 Gold for discovering a Natural Wonder (bonus enhanced to 500 Gold if first to discover it) = 100 золота за виявлення Природного дива (бонус зростає до 500 золота, якщо ви першим його виявили). # Requires translation! -[stats] for every known Natural Wonder = +[stats] for every known Natural Wonder = [stats] за кожне відоме Природне диво [relativeAmount]% Yield from every [tileFilter/buildingFilter] = [relativeAmount]% видобутку з кожного [tileFilter/buildingFilter] Askia = Аскія @@ -4027,10 +4027,10 @@ Remove Railroad = Прибрати колію Cancel improvement order = Скасувати будівництво покращення # Requires translation! -Repair = +Repair = Полагодити Unbuildable = Неможливо створити # Requires translation! -Repairs a pillaged Improvement or Route = +Repairs a pillaged Improvement or Route = Лагодить пограбоване покращення або шлях Academy = Академія Removes removable features when built = Коли будується, прибирає риси, які можна прибрати @@ -6096,22 +6096,22 @@ Cannot move = Неспроможний рухатись Can speed up the construction of a wonder = Може прискорити будівництво дива by consuming this unit = використавши цей підрозділ # Requires translation! -before [amount] turns = +before [amount] turns = перед здійсненням [amount] ходів # Requires translation! -after [amount] turns = +after [amount] turns = після здійснення [amount] ходів when at war = коли воює during We Love The King Day = під час Дня Любові до Корол when between [amount] and [amount2] Happiness = коли більше [amount] та менше [amount2] щастя when below [amount] Happiness = коли менше [amount] щастя during the [era] = протягом [era] # Requires translation! -if starting in the [era] = +if starting in the [era] = якщо починається під час [era] if no other Civilization has researched this = якщо жодна інша цивілізація не дослідила це after adopting [policy] = після прийняття [policy] # Requires translation! -before founding a Pantheon = +before founding a Pantheon = перед заснуванням Пантеону # Requires translation! -after founding a Pantheon = +after founding a Pantheon = після заснування Пантеону with [resource] = з [resource] without [resource] = без [resource] in cities with a [buildingFilter] = у містах з [buildingFilter] diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index 6cbf16b9a8..86ad283945 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.7.21" const val appName = "Unciv" - const val appCodeNumber = 779 - const val appVersion = "4.3.10" + const val appCodeNumber = 780 + const val appVersion = "4.3.11" const val gdxVersion = "1.11.0" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 0023bbfbe6..55e56a5cc1 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,30 @@ +## 4.3.11 + +Modding: Unbuildable units can still be upgraded to + +Fallback image for modded buildings - see + +Fallback image for modded buildings - see + +Fallback image for modded techs - see + +Thinner stats table so we can see more of the tiles + +Readded stats drilldown + +By vegeta1k95: +- Rework of City Screen: new Great People list + misc changes +- Huge update of Technology Picker screen UI (Civ 5), new original icons + misc changes + +By FiretronP75: +- Continent and Islands +- Prevent ice on mountains, and atolls under ice, resources on snow, in flat earth ice walls. +- Make map editor respond to max zoom setting. + +AbsoluteUnits - Mongolian Uniques - By letstalkaboutdune + +Fix new "temperature" map setting not translatable - By Ouaz + ## 4.3.10 Better unit action icons diff --git a/core/src/com/unciv/UncivGame.kt b/core/src/com/unciv/UncivGame.kt index 4b11997b34..5b5d2d4e5a 100644 --- a/core/src/com/unciv/UncivGame.kt +++ b/core/src/com/unciv/UncivGame.kt @@ -470,7 +470,7 @@ class UncivGame(parameters: UncivGameParameters) : Game() { companion object { //region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT - val VERSION = Version("4.3.10", 779) + val VERSION = Version("4.3.11", 780) //endregion lateinit var Current: UncivGame diff --git a/fastlane/metadata/android/en-US/changelogs/780.txt b/fastlane/metadata/android/en-US/changelogs/780.txt new file mode 100644 index 0000000000..b48a30171d --- /dev/null +++ b/fastlane/metadata/android/en-US/changelogs/780.txt @@ -0,0 +1,26 @@ + + +Modding: Unbuildable units can still be upgraded to + +Fallback image for modded buildings - see + +Fallback image for modded buildings - see + +Fallback image for modded techs - see + +Thinner stats table so we can see more of the tiles + +Readded stats drilldown + +By vegeta1k95: +- Rework of City Screen: new Great People list + misc changes +- Huge update of Technology Picker screen UI (Civ 5), new original icons + misc changes + +By FiretronP75: +- Continent and Islands +- Prevent ice on mountains, and atolls under ice, resources on snow, in flat earth ice walls. +- Make map editor respond to max zoom setting. + +AbsoluteUnits - Mongolian Uniques - By letstalkaboutdune + +Fix new "temperature" map setting not translatable - By Ouaz \ No newline at end of file