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Fixed tests, since "1 radius with world wrap" does not fit 1-radius map tests
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@ -85,7 +85,7 @@ class TestGame {
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* Removes all existing tiles. All new tiles have terrain [baseTerrain]
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*/
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fun makeHexagonalMap(newRadius: Int, baseTerrain: String = Constants.desert) {
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val newTileMap = TileMap(newRadius, ruleset, tileMap.mapParameters.worldWrap)
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val newTileMap = TileMap(newRadius, ruleset, false)
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newTileMap.mapParameters.mapSize = MapSize(newRadius)
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for (row in tileMap.tileMatrix)
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