Finished off promotions, adding Formation I, Formation II, Blitz, Logistics, Mobility, and Volley promotions

This commit is contained in:
Yair Morgenstern
2018-08-28 12:12:14 +03:00
parent 6e2eaa20a8
commit 40db822a79
15 changed files with 250 additions and 158 deletions

View File

@ -76,7 +76,7 @@
{
name:"Scouting II",
prerequisites:["Scouting I"],
effect:"+1 Visibility Range",
effect:"+1 Movement",
unitTypes:["Scout"]
}
{
@ -110,9 +110,15 @@
}
{
name:"Siege",
prerequisites:["Accuracy I","Barrage I","Shock II","Drill II"],
effect:"Bonus vs City 25%",
unitTypes:["Melee","Ranged","Siege","Mounted"]
prerequisites:["Shock II","Drill II"],
effect:"Bonus vs City 50%",
unitTypes:["Melee"]
}
{
name:"Volley",
prerequisites:["Accuracy I","Barrage I"],
effect:"Bonus vs City 50%",
unitTypes:["Ranged","Siege"]
}
{
name:"Sentry",
@ -133,4 +139,35 @@
unitTypes:["Ranged","Siege"]
}
{
name:"Formation I",
prerequisites:["Shock II","Drill II"],
effect:"Bonus vs Mounted 33%",
unitTypes:["Melee","Mounted"]
}
{
name:"Formation II",
prerequisites:["Formation I"],
effect:"Bonus vs Mounted 33%",
unitTypes:["Melee","Mounted"]
}
{
name:"Blitz",
prerequisites:["Shock III","Drill III"],
effect:"1 additional attack per turn",
unitTypes:["Melee","Mounted"]
}
{
name:"Logistics",
prerequisites:["Accuracy III","Barrage III"],
effect:"1 additional attack per turn",
unitTypes:["Ranged","Siege"]
}
{
name:"Mobility",
prerequisites:["Shock III","Drill III"],
effect:"+1 Movement",
unitTypes:["Mounted"]
}
]