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Added the amphibious promotion and the marine unit (#3987)
* Technology and construction bars no longer extend past their maximum * Fixed compile errors * actually fixed the issue * Added the marine unit * Moved amphibious promotion effect to unique * Added icons for Amphibious promotion and Marine unit * aaah
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@ -527,7 +527,7 @@
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},
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{
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"name": "Nuclear Fission",
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"row": 3,
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"row": 4,
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"prerequisites": ["Atomic Theory","Radar"],
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"quote": "'I am become Death, the destroyer of worlds.' - J. Robert Oppenheimer"
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},
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@ -135,6 +135,12 @@
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"effect": "Double movement rate through Forest and Jungle",
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"unitTypes": ["Melee"]
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},
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{
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"name": "Amphibious",
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"prerequisites": ["Shock I", "Drill I"],
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"uniques": ["Eliminates combat penalty for attacking over a river", "Eliminates combat penalty for attacking from the sea"],
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"unitTypes": ["Melee"]
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},
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{
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"name": "Medic",
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"prerequisites": ["Shock I", "Drill I", "Scouting II"],
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@ -469,4 +475,4 @@
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"name": "Slinger Withdraw", // only for Slinger and subsequent upgrades
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"effect": "May withdraw before melee ([80]%)"
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}
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]
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]
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@ -525,7 +525,7 @@
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"upgradesTo": "Musketman",
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"obsoleteTech": "Metallurgy",
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"requiredResource": "Iron",
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"uniques": ["Amphibious"],
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"promotions": ["Amphibious"],
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"hurryCostModifier": 20,
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"attackSound": "metalhit"
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//Danish unique unit. Can attack from the sea without any penalty, and moves faster.
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@ -1175,6 +1175,17 @@
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"obsoleteTech": "Mobile Tactics",
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"attackSound": "shot"
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},
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{
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"name": "Marine",
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"unitType": "Melee",
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"movement": 2,
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"strength": 65,
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"cost": 400,
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"requiredTech": "Pharmaceuticals",
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"attackSound": "shot",
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"promotions": ["Amphibious"],
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"uniques": ["+1 sight when embarked", "Defense bonus when embarked"]
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},
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{
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"name": "Machine Gun",
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"unitType": "Ranged",
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