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Temporary unit statuses! Can be applied with "This Unit gains the [promotion] status for [positiveAmount] turn(s)" trigger unique
Example: "This Unit gains the [Morale] status for [1] turn(s) <for [1] movement> <for units without [Morale]>"
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@ -808,6 +808,7 @@
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"requiredTech": "Rifling",
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"obsoleteTech": "Replaceable Parts",
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"upgradesTo": "Infantry",
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"uniques": ["This Unit gains the [Morale] status for [2] turn(s) <for [1] movement> <for units without [Morale]>"],
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"attackSound": "shot"
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},
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{
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