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Modding: "Costs [amount] [stockpiledResource]" construction accepts conditionals
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@ -252,6 +252,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: UnitTriggerable
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??? example "[unitTriggerTarget] is destroyed"
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Example: "[This Unit] is destroyed"
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Applicable to: UnitTriggerable
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## Global uniques
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!!! note ""
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