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Rework of the "Creates improvement on a specific tile" Unique (#6687)
* Make Citadel tile takeover a unique * CreatesOneImprovement unique overhaul step 1 * CreatesOneImprovement unique overhaul - increase highlights alpha * Fix missing translatables, again * CreatesOneImprovement unique overhaul - review suggestions Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
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@ -198,8 +198,12 @@
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},
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{
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"name": "Citadel",
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"uniques": ["Great Improvement", "Gives a defensive bonus of [100]%", "Adjacent enemy units ending their turn take [30] damage", "Can be built just outside your borders"],
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"civilopediaText": [{"text":"Constructing it will take over the tiles around it and assign them to your closest city"}]
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"uniques": [
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"Great Improvement",
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"Gives a defensive bonus of [100]%",
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"Adjacent enemy units ending their turn take [30] damage",
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"Can be built just outside your borders",
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"Constructing it will take over the tiles around it and assign them to your closest city"]
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},
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//Civilization unique improvements
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@ -198,8 +198,12 @@
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},
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{
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"name": "Citadel",
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"uniques": ["Great Improvement", "Gives a defensive bonus of [100]%", "Adjacent enemy units ending their turn take [30] damage", "Can be built just outside your borders"],
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"civilopediaText": [{"text":"Constructing it will take over the tiles around it and assign them to your closest city"}]
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"uniques": [
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"Great Improvement",
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"Gives a defensive bonus of [100]%",
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"Adjacent enemy units ending their turn take [30] damage",
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"Can be built just outside your borders",
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"Constructing it will take over the tiles around it and assign them to your closest city"]
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},
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//Civilization unique improvements
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@ -953,6 +953,7 @@ Lock =
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Unlock =
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Move to city =
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Please enter a new name for your city =
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Please select a tile for this building's [improvement] =
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# Ask for text or numbers popup UI
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