Captured unit notifications now sent to the correct civ :)

This commit is contained in:
Yair Morgenstern 2022-02-14 14:47:58 +02:00
parent 2b4a9d0766
commit 4d02cdeb3b

View File

@ -552,10 +552,10 @@ object Battle {
}
if (!wasDestroyedInstead)
capturedUnit.civInfo.addNotification("An enemy [" + attacker.getName() + "] has captured our [" + defender.getName() + "]",
defenderCiv.addNotification("An enemy [" + attacker.getName() + "] has captured our [" + defender.getName() + "]",
defender.getTile().position, attacker.getName(), NotificationIcon.War, defender.getName())
else
capturedUnit.civInfo.addNotification("An enemy [" + attacker.getName() + "] has destroyed our [" + defender.getName() + "]",
defenderCiv.addNotification("An enemy [" + attacker.getName() + "] has destroyed our [" + defender.getName() + "]",
defender.getTile().position, attacker.getName(), NotificationIcon.War, defender.getName())
if (checkDefeat)