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Improvements in science display (#8990)
* Displaying science overflow * The amount of science from research agreement notification * Check tech progress at the start of a turn * Fixed exception * Better remainingScienceToTech calculation * Multiple technologies can be researched in one turn * Small improvements
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@ -788,6 +788,7 @@ You need to restart the game for this change to take effect. =
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# Notifications
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Research of [technologyName] has completed! =
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We gained [amount] Science from Research Agreement =
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[construction] has become obsolete and was removed from the queue in [cityName]! =
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[construction] has become obsolete and was removed from the queue in [amount] cities! =
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[cityName] changed production from [oldUnit] to [newUnit] =
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