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Translation placeholder testing (#1542)
* Added translation string placeholders test * Fixed the placeholder typos in all translations * [30] to 30 migration
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@ -599,7 +599,7 @@ We noticed your new city near our borders, despite your promise. This will have.
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# City states
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# Requires translation!
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Provides [amountOfCulture] culture at [30] Influence =
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Provides [amountOfCulture] culture at 30 Influence =
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# Requires translation!
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Provides 3 food in capital and 1 food in other cities at 30 Influence =
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# Requires translation!
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@ -1068,7 +1068,7 @@ Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Kan unit
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[cityName] has been founded! = [cityName] is gesticht!
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[cityName] is starving! = [cityName] verhongerd!
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[construction] has been built in [cityName] = [construction] is gebouwd in [cityName]
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[wonder] has been built in a faraway land = is gebouwd in een land ver weg
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[wonder] has been built in a faraway land = [wonder] is gebouwd in een land ver weg
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Work has started on [construction] = Werk is begonen aan [construction]
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[cityName] cannot continue work on [construction] = [cityName] kan niet verder werken aan [construction]
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[cityname] has expanded its borders! = [cityname] heeft zijn grenzen uitgebreid!
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@ -1085,7 +1085,7 @@ An enemy [unit] has destroyed our [ourUnit] = Een vijandige [unit] heeft onze [o
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An enemy [RangedUnit] has destroyed the defence of [cityname] = Een vijand [RangedUnit] heeft de verdediging van [cityname] vernietigd
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Enemy city [cityName] has destroyed our [ourUnit] = Vijandelijke stad [cityName] heeft onze [ourUnit] vernietigd
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An enemy [unit] was destroyed while attacking [cityname] = Een vijandige [unit] werd gedood tijdens zijn aanval op [cityname]
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An enemy [unit] was destroyed while attacking our [ourUnit] = Een vijandige [unit] werd gedood tijdens zijn aanval op onze [unit]
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An enemy [unit] was destroyed while attacking our [ourUnit] = Een vijandige [unit] werd gedood tijdens zijn aanval op onze [ourUnit]
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Our [attackerName] was destroyed by an intercepting [interceptorName] = Onze [attackerName] is vernietigd door een onderscheppende [interceptorName]
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# Requires translation!
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Our [interceptorName] intercepted and destroyed an enemy [attackerName] =
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@ -1244,7 +1244,7 @@ Raze city = Stad vernietigen
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Stop razing city = Stad vernieteging stoppen
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Buy for [amount] gold = Voor [amount] gold kopen
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Buy = Kopen
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Would you like to purchase [constructionName] for [buildingGoldCost] gold? = Wilt u [constructionName] kopen voor [buildGoldCost] goud?
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Would you like to purchase [constructionName] for [buildingGoldCost] gold? = Wilt u [constructionName] kopen voor [buildingGoldCost] goud?
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Maintenance cost = Onderhouskosten
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Pick construction = Bouwwerk kiezen
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# Requires translation!
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