Reworked buying buildings & units with stats a bit (#5618)

* Reworked buying buildings & units with stats a bit

* Reviews
This commit is contained in:
Xander Lenstra
2021-10-31 16:59:13 +01:00
committed by GitHub
parent 045b52c935
commit 53a0c9b248
5 changed files with 153 additions and 76 deletions

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@ -128,7 +128,7 @@
{
"name": "Cathedrals",
"type": "Follower",
"uniques": ["May buy [Cathedral] buildings for [200] [Faith] [in cities following this religion]"]
"uniques": ["May buy [Cathedral] buildings with [Faith] [in cities following this religion]"]
},
{
"name": "Choral Music",
@ -163,17 +163,17 @@
{
"name": "Monasteries",
"type": "Follower",
"uniques": ["May buy [Monastery] buildings for [200] [Faith] [in cities following this religion]"]
"uniques": ["May buy [Monastery] buildings with [Faith] [in cities following this religion]"]
},
{
"name": "Mosques",
"type": "Follower",
"uniques": ["May buy [Mosque] buildings for [200] [Faith] [in cities following this religion]"]
"uniques": ["May buy [Mosque] buildings with [Faith] [in cities following this religion]"]
},
{
"name": "Pagodas",
"type": "Follower",
"uniques": ["May buy [Pagoda] buildings for [200] [Faith] [in cities following this religion]"]
"uniques": ["May buy [Pagoda] buildings with [Faith] [in cities following this religion]"]
},
{
"name": "Peace Gardens",

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@ -2,6 +2,7 @@ package com.unciv.logic.city
import com.unciv.logic.civilization.CivilizationInfo
import com.unciv.models.ruleset.IHasUniques
import com.unciv.models.ruleset.unique.StateForConditionals
import com.unciv.models.ruleset.unique.UniqueType
import com.unciv.models.stats.INamed
import com.unciv.models.stats.Stat
@ -34,7 +35,7 @@ interface INonPerpetualConstruction : IConstruction, INamed, IHasUniques {
.any { it.params[0] == stat.name && (cityInfo != null && cityInfo.matchesFilter(it.params[1])) }
) return true
// Can be purchased for [amount] [Stat] [cityFilter]
if (getMatchingUniques("Can be purchased for [] [] []")
if (getMatchingUniques(UniqueType.CanBePurchasedForAmountStat)
.any { it.params[1] == stat.name && (cityInfo != null && cityInfo.matchesFilter(it.params[2])) }
) return true
return false
@ -58,18 +59,24 @@ interface INonPerpetualConstruction : IConstruction, INamed, IHasUniques {
fun getBaseBuyCost(cityInfo: CityInfo, stat: Stat): Int? {
if (stat == Stat.Gold) return getBaseGoldCost(cityInfo.civInfo).toInt()
val conditionalState = StateForConditionals(civInfo = cityInfo.civInfo, cityInfo = cityInfo)
// Can be purchased for [amount] [Stat] [cityFilter]
val lowestCostUnique = getMatchingUniques("Can be purchased for [] [] []")
val lowestCostUnique = getMatchingUniques(UniqueType.CanBePurchasedForAmountStat, conditionalState)
.filter { it.params[1] == stat.name && cityInfo.matchesFilter(it.params[2]) }
.minByOrNull { it.params[0].toInt() }
if (lowestCostUnique != null) return lowestCostUnique.params[0].toInt()
// Can be purchased with [Stat] [cityFilter]
if (getMatchingUniques(UniqueType.CanBePurchasedWithStat)
if (getMatchingUniques(UniqueType.CanBePurchasedWithStat, conditionalState)
.any { it.params[0] == stat.name && cityInfo.matchesFilter(it.params[1]) }
) return cityInfo.civInfo.getEra().baseUnitBuyCost
return null
}
fun getCostForConstructionsIncreasingInPrice(baseCost: Int, increaseCost: Int, previouslyBought: Int): Int {
return (baseCost + increaseCost / 2f * ( previouslyBought * previouslyBought + previouslyBought )).toInt()
}
}

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@ -6,10 +6,7 @@ import com.unciv.logic.civilization.CivilizationInfo
import com.unciv.models.Counter
import com.unciv.models.ruleset.tile.ResourceType
import com.unciv.models.ruleset.tile.TileImprovement
import com.unciv.models.ruleset.unique.Unique
import com.unciv.models.ruleset.unique.UniqueTarget
import com.unciv.models.ruleset.unique.UniqueTriggerActivation
import com.unciv.models.ruleset.unique.UniqueType
import com.unciv.models.ruleset.unique.*
import com.unciv.models.stats.Stat
import com.unciv.models.stats.Stats
import com.unciv.models.translations.fillPlaceholders
@ -343,27 +340,76 @@ class Building : RulesetStatsObject(), INonPerpetualConstruction {
override fun canBePurchasedWithStat(cityInfo: CityInfo?, stat: Stat): Boolean {
if (stat == Stat.Gold && isAnyWonder()) return false
// May buy [buildingFilter] buildings for [amount] [Stat] [cityFilter]
if (cityInfo != null && cityInfo.getMatchingUniques("May buy [] buildings for [] [] []")
.any { it.params[2] == stat.name && matchesFilter(it.params[0]) && cityInfo.matchesFilter(it.params[3]) }
) return true
return super.canBePurchasedWithStat(cityInfo, stat)
if (cityInfo == null) return super.canBePurchasedWithStat(cityInfo, stat)
val conditionalState = StateForConditionals(civInfo = cityInfo.civInfo, cityInfo = cityInfo)
return (
cityInfo.getMatchingUniques(UniqueType.BuyBuildingsIncreasingCost, conditionalState)
.any {
it.params[2] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
}
|| cityInfo.getMatchingUniques(UniqueType.BuyBuildingsByProductionCost, conditionalState)
.any { it.params[1] == stat.name && matchesFilter(it.params[0]) }
|| cityInfo.getMatchingUniques(UniqueType.BuyBuildingsWithStat, conditionalState)
.any {
it.params[1] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[2])
}
|| cityInfo.getMatchingUniques(UniqueType.BuyBuildingsForAmountStat, conditionalState)
.any {
it.params[2] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
}
|| return super.canBePurchasedWithStat(cityInfo, stat)
)
}
override fun getBaseBuyCost(cityInfo: CityInfo, stat: Stat): Int? {
if (stat == Stat.Gold) return getBaseGoldCost(cityInfo.civInfo).toInt()
val conditionalState = StateForConditionals(civInfo = cityInfo.civInfo, cityInfo = cityInfo)
return (
sequenceOf(super.getBaseBuyCost(cityInfo, stat)).filterNotNull()
// May buy [buildingFilter] buildings for [amount] [Stat] [cityFilter]
+ cityInfo.getMatchingUniques("May buy [] buildings for [] [] []")
return sequence {
val baseCost = super.getBaseBuyCost(cityInfo, stat)
if (baseCost != null)
yield(baseCost)
yieldAll(cityInfo.getMatchingUniques(UniqueType.BuyBuildingsIncreasingCost, conditionalState)
.filter {
it.params[2] == stat.name && matchesFilter(it.params[0]) && cityInfo.matchesFilter(
it.params[3]
it.params[2] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
}.map {
getCostForConstructionsIncreasingInPrice(
it.params[1].toInt(),
it.params[4].toInt(),
cityInfo.civInfo.civConstructions.boughtItemsWithIncreasingPrice[name] ?: 0
)
}
.map { it.params[1].toInt() }
).minOrNull()
)
yieldAll(cityInfo.getMatchingUniques(UniqueType.BuyBuildingsByProductionCost, conditionalState)
.filter { it.params[1] == stat.name && matchesFilter(it.params[0]) }
.map { getProductionCost(cityInfo.civInfo) * it.params[2].toInt() }
)
if (cityInfo.getMatchingUniques(UniqueType.BuyBuildingsWithStat, conditionalState)
.any {
it.params[1] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[2])
}
) {
yield(cityInfo.civInfo.getEra().baseUnitBuyCost)
}
yieldAll(cityInfo.getMatchingUniques(UniqueType.BuyBuildingsForAmountStat, conditionalState)
.filter {
it.params[2] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
}.map { it.params[1].toInt() }
)
}.minOrNull()
}
override fun getStatBuyCost(cityInfo: CityInfo, stat: Stat): Int? {

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@ -150,11 +150,19 @@ enum class UniqueType(val text:String, vararg targets: UniqueTarget) {
FreeExtraBeliefs("May choose [amount] additional [beliefType] beliefs when [foundingOrEnhancing] a religion", UniqueTarget.Global),
FreeExtraAnyBeliefs("May choose [amount] additional belief(s) of any type when [foundingOrEnhancing] a religion", UniqueTarget.Global),
// There is potential to merge these
BuyUnitsIncreasingCost("May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount])", UniqueTarget.Global),
BuyBuildingsIncreasingCost("May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] at an increasing price ([amount])", UniqueTarget.Global),
BuyUnitsForAmountStat("May buy [baseUnitFilter] units for [amount] [stat] [cityFilter]", UniqueTarget.Global, UniqueTarget.FollowerBelief),
BuyBuildingsForAmountStat("May buy [buildingFilter] buildings for [amount] [stat] [cityFilter]", UniqueTarget.Global, UniqueTarget.FollowerBelief),
BuyUnitsWithStat("May buy [baseUnitFilter] units with [stat] [cityFilter]", UniqueTarget.Global, UniqueTarget.FollowerBelief),
BuyBuildingsWithStat("May buy [buildingFilter] buildings with [stat] [cityFilter]", UniqueTarget.Global, UniqueTarget.FollowerBelief),
BuyUnitsByProductionCost("May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost", UniqueTarget.FollowerBelief, UniqueTarget.Global),
BuyBuildingsByProductionCost("May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost", UniqueTarget.FollowerBelief, UniqueTarget.Global),
@Deprecated("As of 3.17.9", ReplaceWith ("May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount]) <starting from the [era]>"))
BuyUnitsIncreasingCostEra("May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] starting from the [era] at an increasing price ([amount])", UniqueTarget.Global),
BuyUnitsByProductionCost("May buy [baseUnitFilter] units with [stat] for [amount] times their normal Production cost", UniqueTarget.FollowerBelief, UniqueTarget.Global),
MayanGainGreatPerson("Receive a free Great Person at the end of every [comment] (every 394 years), after researching [tech]. Each bonus person can only be chosen once.", UniqueTarget.Nation),
MayanCalendarDisplay("Once The Long Count activates, the year on the world screen displays as the traditional Mayan Long Count.", UniqueTarget.Nation),
@ -165,6 +173,7 @@ enum class UniqueType(val text:String, vararg targets: UniqueTarget) {
Unbuildable("Unbuildable", UniqueTarget.Building, UniqueTarget.Unit),
CannotBePurchased("Cannot be purchased", UniqueTarget.Building, UniqueTarget.Unit),
CanBePurchasedWithStat("Can be purchased with [stat] [cityFilter]", UniqueTarget.Building, UniqueTarget.Unit),
CanBePurchasedForAmountStat("Can be purchased for [amount] [stat] [cityFilter]", UniqueTarget.Building, UniqueTarget.Unit),
///////////////////////////////////////// BUILDING UNIQUES /////////////////////////////////////////

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@ -250,53 +250,56 @@ class BaseUnit : RulesetObject(), INonPerpetualConstruction {
}
override fun canBePurchasedWithStat(cityInfo: CityInfo?, stat: Stat): Boolean {
// May buy [unitFilter] units for [amount] [Stat] [cityFilter] starting from the [eraName] at an increasing price ([amount])
if (cityInfo != null && cityInfo.getMatchingUniques("May buy [] units for [] [] [] starting from the [] at an increasing price ([])")
if (cityInfo == null) return super.canBePurchasedWithStat(cityInfo, stat)
val conditionalState = StateForConditionals(civInfo = cityInfo.civInfo, cityInfo = cityInfo)
return (
cityInfo.getMatchingUniques(UniqueType.BuyUnitsIncreasingCostEra, conditionalState)
.any {
matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
it.params[2] == stat.name
&& cityInfo.civInfo.getEraNumber() >= ruleset.eras[it.params[4]]!!.eraNumber
&& it.params[2] == stat.name
}
) return true
// May buy [unitFilter] units for [amount] [Stat] [cityFilter] at an increasing price ([amount])
if (cityInfo != null && cityInfo.getMatchingUniques("May buy [] units for [] [] [] at an increasing price ([])")
.any {
matchesFilter(it.params[0])
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
&& it.params[2] == stat.name
}
) return true
if (cityInfo != null && cityInfo.getMatchingUniques(
UniqueType.BuyUnitsByProductionCost,
stateForConditionals = StateForConditionals(civInfo = cityInfo.civInfo, cityInfo = cityInfo)
).any {
matchesFilter(it.params[0])
&& it.params[1] == stat.name
|| cityInfo.getMatchingUniques(UniqueType.BuyUnitsIncreasingCost, conditionalState)
.any {
it.params[2] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
}
) return true
return super.canBePurchasedWithStat(cityInfo, stat)
|| cityInfo.getMatchingUniques(UniqueType.BuyUnitsByProductionCost, conditionalState)
.any { it.params[1] == stat.name && matchesFilter(it.params[0]) }
|| cityInfo.getMatchingUniques(UniqueType.BuyUnitsWithStat, conditionalState)
.any {
it.params[1] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[2])
}
private fun getCostForConstructionsIncreasingInPrice(baseCost: Int, increaseCost: Int, previouslyBought: Int): Int {
return (baseCost + increaseCost / 2f * ( previouslyBought * previouslyBought + previouslyBought )).toInt()
|| cityInfo.getMatchingUniques(UniqueType.BuyUnitsForAmountStat, conditionalState)
.any {
it.params[2] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
}
|| return super.canBePurchasedWithStat(cityInfo, stat)
)
}
override fun getBaseBuyCost(cityInfo: CityInfo, stat: Stat): Int? {
if (stat == Stat.Gold) return getBaseGoldCost(cityInfo.civInfo).toInt()
val conditionalState = StateForConditionals(civInfo = cityInfo.civInfo, cityInfo = cityInfo)
return (
sequenceOf(super.getBaseBuyCost(cityInfo, stat)).filterNotNull()
return sequence {
val baseCost = super.getBaseBuyCost(cityInfo, stat)
if (baseCost != null)
yield(baseCost)
// Deprecated since 3.17.9
+ (cityInfo.getMatchingUniques(UniqueType.BuyUnitsIncreasingCostEra, conditionalState)
yieldAll(cityInfo.getMatchingUniques(UniqueType.BuyUnitsIncreasingCostEra, conditionalState)
.filter {
matchesFilter(it.params[0])
it.params[2] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
&& cityInfo.civInfo.getEraNumber() >= ruleset.eras[it.params[4]]!!.eraNumber
&& it.params[2] == stat.name
}.map {
getCostForConstructionsIncreasingInPrice(
it.params[1].toInt(),
@ -306,11 +309,11 @@ class BaseUnit : RulesetObject(), INonPerpetualConstruction {
}
)
//
+ (cityInfo.getMatchingUniques(UniqueType.BuyUnitsIncreasingCost, conditionalState)
yieldAll(cityInfo.getMatchingUniques(UniqueType.BuyUnitsIncreasingCost, conditionalState)
.filter {
matchesFilter(it.params[0])
it.params[2] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
&& it.params[2] == stat.name
}.map {
getCostForConstructionsIncreasingInPrice(
it.params[1].toInt(),
@ -319,15 +322,27 @@ class BaseUnit : RulesetObject(), INonPerpetualConstruction {
)
}
)
+ (cityInfo.getMatchingUniques(UniqueType.BuyUnitsByProductionCost, conditionalState)
.filter {
yieldAll(cityInfo.getMatchingUniques(UniqueType.BuyUnitsByProductionCost, conditionalState)
.filter { it.params[1] == stat.name && matchesFilter(it.params[0]) }
.map { getProductionCost(cityInfo.civInfo) * it.params[2].toInt() }
)
if (cityInfo.getMatchingUniques(UniqueType.BuyUnitsWithStat, conditionalState)
.any {
it.params[1] == stat.name
&& matchesFilter(it.params[0])
}.map {
getProductionCost(cityInfo.civInfo) * it.params[2].toInt()
&& cityInfo.matchesFilter(it.params[2])
}
) {
yield(cityInfo.civInfo.getEra().baseUnitBuyCost)
}
yieldAll(cityInfo.getMatchingUniques(UniqueType.BuyUnitsForAmountStat, conditionalState)
.filter {
it.params[2] == stat.name
&& matchesFilter(it.params[0])
&& cityInfo.matchesFilter(it.params[3])
}.map { it.params[1].toInt() }
)
).minOrNull()
}.minOrNull()
}
override fun getStatBuyCost(cityInfo: CityInfo, stat: Stat): Int? {