Greatly increased distance between civ starting locations

This commit is contained in:
Yair Morgenstern
2019-04-01 23:00:05 +03:00
parent 89a720f7b2
commit 5444fd705b
2 changed files with 2 additions and 2 deletions

View File

@ -75,7 +75,7 @@ class GameStarter{
}
fun getStartingLocations(numberOfPlayers:Int,tileMap: TileMap): Stack<TileInfo> {
for(minimumDistanceBetweenStartingLocations in 7 downTo 0){
for(minimumDistanceBetweenStartingLocations in tileMap.tileMatrix.size/2 downTo 0){
val freeTiles = tileMap.values
.filter { it.isLand() && vectorIsWithinNTilesOfEdge(it.position,min(3,minimumDistanceBetweenStartingLocations),tileMap)}
.toMutableList()

View File

@ -77,7 +77,7 @@ class CityExpansionManager {
relinquishOwnership(tile)
cityInfo.getCenterTile().getTilesInDistance(1)
.filter { it.getCity()!=null } // can't take ownership of owned tiles
.filter { it.getCity()==null } // can't take ownership of owned tiles
.forEach { takeOwnership(it) }
}