mirror of
https://github.com/yairm210/Unciv.git
synced 2024-12-22 22:54:44 +07:00
added "required nearby improved resource" limitation to some buildings
added circus, stone works and notre dame buildings
This commit is contained in:
parent
2d12f1fa80
commit
561b1b5fdc
@ -41,6 +41,17 @@
|
||||
hurryCostModifier:25,
|
||||
requiredTech:"Pottery"
|
||||
},
|
||||
{
|
||||
name:"Stone Works",
|
||||
description: "Stone and marble provide +1 production.",
|
||||
happiness:1,
|
||||
production:1
|
||||
requiredNearbyImprovedResources:["Marble","Stone"]
|
||||
resourceBonusStats:{production:1},
|
||||
maintainance:1,
|
||||
hurryCostModifier:25,
|
||||
requiredTech:"Calendar"
|
||||
},
|
||||
{
|
||||
name:"Library",
|
||||
description: "Adds 1 science for each 2 population in the city.",
|
||||
@ -49,6 +60,14 @@
|
||||
unique:"SciencePer2Pop",
|
||||
requiredTech:"Writing"
|
||||
},
|
||||
{
|
||||
name:"Circus",
|
||||
description: "",
|
||||
requiredNearbyImprovedResources:["Ivory","Horses"]
|
||||
happiness:2,
|
||||
hurryCostModifier:25,
|
||||
requiredTech:"Trapping"
|
||||
},
|
||||
{
|
||||
name:"Great Library",
|
||||
description: "Provides a free technology, and a library in the city it is built in",
|
||||
@ -90,7 +109,7 @@
|
||||
name:"Stable",
|
||||
description: "Cattle, sheep and horses provide +1 production.",
|
||||
maintainance:1,
|
||||
resourceBoostingBuilding:true,
|
||||
requiredNearbyImprovedResources:["Horses","Sheep","Cattle"]
|
||||
resourceBonusStats:{production:1},
|
||||
hurryCostModifier:25,
|
||||
requiredTech:"Horseback Riding"
|
||||
@ -128,19 +147,27 @@
|
||||
percentStatBonus:{gold:25},
|
||||
requiredTech:"Currency"
|
||||
},
|
||||
{
|
||||
name:"Notre Dame",
|
||||
description: "",
|
||||
culture:1,
|
||||
happiness:10,
|
||||
isWonder:true,
|
||||
requiredTech:"Theology"
|
||||
},
|
||||
{
|
||||
name:"Chichen Itza",
|
||||
description: "Length of golden ages increased +50%",
|
||||
gold:5,
|
||||
culture:1,
|
||||
isWonder:true,
|
||||
unique:"GoldenAgeLengthIncrease",
|
||||
requiredTech:"Currency"
|
||||
},
|
||||
{
|
||||
name:"Mint",
|
||||
description: "",
|
||||
maintainance:0,
|
||||
resourceBoostingBuilding:true,
|
||||
requiredNearbyImprovedResources:["Gold","Silver"],
|
||||
resourceBonusStats:{gold:2},
|
||||
hurryCostModifier:25,
|
||||
requiredTech:"Currency"
|
||||
@ -177,7 +204,7 @@
|
||||
description: "Iron provides +1 production",
|
||||
maintainance:1,
|
||||
hurryCostModifier:25,
|
||||
resourceBoostingBuilding:true,
|
||||
requiredNearbyImprovedResources:["Iron"],
|
||||
resourceBonusStats:{production:1},
|
||||
requiredTech:"Metal Casting"
|
||||
},
|
||||
|
@ -111,13 +111,13 @@ public class CityBuildings
|
||||
{
|
||||
CivilizationInfo civInfo = UnCivGame.Current.civInfo;
|
||||
if(isBuilt(building.name)) return false;
|
||||
if(building.resourceBoostingBuilding) {
|
||||
if(building.requiredNearbyImprovedResources!=null) {
|
||||
boolean containsResourceWithImprovement = getCity().getTilesInRange()
|
||||
.any(new Predicate<TileInfo>() {
|
||||
@Override
|
||||
public boolean evaluate(TileInfo tile) {
|
||||
return tile.resource != null
|
||||
&& building.name.equals(tile.getTileResource().building)
|
||||
&& building.requiredNearbyImprovedResources.contains(tile.resource)
|
||||
&& tile.getTileResource().improvement.equals(tile.improvement);
|
||||
}
|
||||
});
|
||||
|
@ -17,10 +17,10 @@ public class Building extends NamedStats implements ICivilopedia {
|
||||
public FullStats percentStatBonus = new FullStats();
|
||||
public int hurryCostModifier; // Extra cost percentage when purchasing
|
||||
public boolean isWonder = false;
|
||||
public boolean resourceBoostingBuilding = false;
|
||||
public String requiredBuilding;
|
||||
public String requiredBuildingInAllCities;
|
||||
public String requiredResource;
|
||||
public String requiredResource; // A strategic resource that will be consumed by this building
|
||||
public LinqCollection requiredNearbyImprovedResources; // City can only be built if one of these resources is nearby - it must be improved!
|
||||
public String cannotBeBuiltWith;
|
||||
|
||||
// Uniques
|
||||
|
Loading…
Reference in New Issue
Block a user