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Missing uniques are added (#6721)
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@ -942,6 +942,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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??? example "Remove extra unhappiness from annexed cities"
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Applicable to: Building
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??? example "Connects trade routes over water"
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Applicable to: Building
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??? example "Spaceship part"
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Applicable to: Building, Unit
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@ -962,6 +965,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Unit
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??? example "Can construct [improvementName] if it hasn't used other actions yet"
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Example: "Can construct [Trading Post] if it hasn't used other actions yet"
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Applicable to: Unit
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??? example "Can build [improvementFilter/terrainFilter] improvements on tiles"
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Example: "Can build [All Road] improvements on tiles"
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@ -1003,6 +1011,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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??? example "Ranged attacks may be performed over obstacles"
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Applicable to: Unit
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??? example "Nuclear weapon of Strength [amount]"
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Example: "Nuclear weapon of Strength [3]"
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Applicable to: Unit
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??? example "Uncapturable"
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Applicable to: Unit
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@ -1020,6 +1033,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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??? example "Can move immediately once bought"
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Applicable to: Unit
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??? example "May Paradrop up to [amount] tiles from inside friendly territory"
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Example: "May Paradrop up to [3] tiles from inside friendly territory"
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Applicable to: Unit
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??? example "Unit will heal every turn, even if it performs an action"
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Applicable to: Unit
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@ -1055,6 +1073,16 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Unit
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??? example "[relativeAmount]% chance to intercept air attacks"
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Example: "[+20]% chance to intercept air attacks"
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Applicable to: Unit
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??? example "Damage taken from interception reduced by [relativeAmount]%"
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Example: "Damage taken from interception reduced by [+20]%"
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Applicable to: Unit
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??? example "May capture killed [mapUnitFilter] units"
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Example: "May capture killed [Wounded] units"
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@ -1121,6 +1149,44 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Unit
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??? example "Can start an [amount]-turn golden age"
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Example: "Can start an [3]-turn golden age"
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Applicable to: Unit
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??? example "Great Person - [comment]"
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Example: "Great Person - [comment]"
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Applicable to: Unit
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??? example "Prevents spreading of religion to the city it is next to"
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Applicable to: Unit
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??? example "Takes your religion over the one in their birth city"
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Applicable to: Unit
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??? example "Removes other religions when spreading religion"
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Applicable to: Unit
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??? example "Can [action] [amount] times"
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Example: "Can [Spread Religion] [3] times"
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Applicable to: Unit
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??? example "Bonus for units in 2 tile radius 15%"
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Applicable to: Unit
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??? example "Can speed up construction of a building"
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Applicable to: Unit
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??? example "Can hurry technology research"
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Applicable to: Unit
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??? example "Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence"
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Example: "Can undertake a trade mission with City-State, giving a large sum of gold and [3] Influence"
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Applicable to: Unit
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## Promotion uniques
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??? example "Heal this unit by [amount] HP"
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Example: "Heal this unit by [3] HP"
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