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Sound upgrade - enable BaseUnit.attackSound, a few extras (#4013)
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@ -1076,7 +1076,8 @@
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"cost": 1000,
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"requiredTech": "Rocketry",
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"requiredResource": "Uranium",
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"uniques": ["Self-destructs when attacking", "Nuclear weapon", "Requires [Manhattan Project]"]
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"uniques": ["Self-destructs when attacking", "Nuclear weapon", "Requires [Manhattan Project]"],
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"attackSound": "nuke"
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},
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{
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"name": "Landship",
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