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Hide Unmet Civ and Capital Names in the Victory Status Screen (#6742)
* Hide the names of unmet yet alive civs in the victory screen. Mainly affects the DestroyAllPlayers victory but the CaptureAllCapitals (as capital name) and WorldReligion victory code is updated accordingly. * Redundant condition since dead civs can't hold cities. * Formatting + undid CaptureAllCapitals name obscuring since there could be some cases where the known capital name suddenly becomes unknown. * Parameterized if statement * Hide other capital names until the tile is explored. * New constant for an unknown city name. Co-authored-by: OptimizedForDensity <>
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@ -43,6 +43,7 @@ object Constants {
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const val openBorders = "Open Borders"
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const val random = "Random"
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const val unknownNationName = "???"
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const val unknownCityName = "???"
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const val fort = "Fort"
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