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Added next few czech words, fixed issue with Save game from last commit
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committed by
Yair Morgenstern

parent
c12ed1842c
commit
5abaff7905
@ -1251,6 +1251,7 @@
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French:"Hanse" //same in French
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Polish:"Hanza"
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Russian:"Ганзея"
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Czech:"Hanza"
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}
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"+5% Production for every Trade Route with a City-State in the empire":{
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@ -187,7 +187,8 @@
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"Range":{
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Italian:"Raggio"
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Simplified_Chinese:"攻击范围"
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Simplified_Chinese:"攻击范围",
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Czech:"Vzdálenost"
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}
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/////// Unit actions
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@ -1125,7 +1126,7 @@
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French:"[greatPerson] points"
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Simplified_Chinese:"[greatPerson]点数"
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Russian:"Очки [greatPerson]",
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Czech:"[greatPerson] bodů"
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Czech:"[greatPerson] - body"
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}
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"Great person points":{ // e.g ?
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@ -1664,10 +1665,17 @@
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"Base values":{
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Italian:"Valori di base"
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Czech:"Základ"
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}
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"Bonuses":{
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Czech:"Bonusy"
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}
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"Final":{ //Should be "Final values"
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Italian:"Valori finali"
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Czech:"Celkem"
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}
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"Other":{ // Used for "other constructions" - Gold, Science, Nothing
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@ -63,7 +63,7 @@
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[
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"Během každého tahu získáme výzkum, kulturní body a zlato",
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" pro naši civilizaci, ve městech se bude postubně stavět",
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" a budovat, a může vzrůsz počet obyvatel, nebo se rozšíří území města."
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" a budovat, a může vzrůst počet obyvatel, nebo se rozšíří území města."
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]
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],
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@ -26,7 +26,7 @@ class SaveGameScreen : PickerScreen() {
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topTable.add(ScrollPane(currentSaves)).height(stage.height*2/3)
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val newSave = Table()
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val defaultSaveName = game.gameInfo.currentPlayer+" - "+game.gameInfo.turns+" "+"turns".tr()
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val defaultSaveName = game.gameInfo.currentPlayer+" - "+game.gameInfo.turns+" turns"
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textField.text = defaultSaveName
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newSave.add("Saved game name".toLabel()).row()
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