diff --git a/android/assets/jsons/Civ V - Gods & Kings/Terrains.json b/android/assets/jsons/Civ V - Gods & Kings/Terrains.json index f99984e17d..cd8582efd8 100644 --- a/android/assets/jsons/Civ V - Gods & Kings/Terrains.json +++ b/android/assets/jsons/Civ V - Gods & Kings/Terrains.json @@ -448,7 +448,7 @@ "occursOn": ["Grassland"], "uniques": ["Must be adjacent to [1] to [5] [Coast] tiles", "Must be adjacent to [1] [Mountain] tiles", - "Neighboring tiles except [Mountain] will convert to [Coast]"], + "Neighboring tiles will convert to [Coast] "], "turnsInto": "Mountain", "impassable": true, "unbuildable": true, diff --git a/android/assets/jsons/Civ V - Vanilla/Terrains.json b/android/assets/jsons/Civ V - Vanilla/Terrains.json index 0f54f7f484..cee007555c 100644 --- a/android/assets/jsons/Civ V - Vanilla/Terrains.json +++ b/android/assets/jsons/Civ V - Vanilla/Terrains.json @@ -448,7 +448,7 @@ "occursOn": ["Grassland"], "uniques": ["Must be adjacent to [1] to [5] [Coast] tiles", "Must be adjacent to [1] [Mountain] tiles", - "Neighboring tiles except [Mountain] will convert to [Coast]"], + "Neighboring tiles will convert to [Coast] "], "turnsInto": "Mountain", "impassable": true, "unbuildable": true, diff --git a/core/src/com/unciv/models/ruleset/unique/UniqueType.kt b/core/src/com/unciv/models/ruleset/unique/UniqueType.kt index aa611e60c5..999316b9e5 100644 --- a/core/src/com/unciv/models/ruleset/unique/UniqueType.kt +++ b/core/src/com/unciv/models/ruleset/unique/UniqueType.kt @@ -538,7 +538,7 @@ enum class UniqueType( NaturalWonderConvertNeighbors("Neighboring tiles will convert to [baseTerrain/terrainFeature]", UniqueTarget.Terrain, flags = UniqueFlag.setOfHiddenToUsers, docDescription = "Supports conditionals that need only a Tile as context and nothing else, like ``, and applies them per neighbor." + "\nIf your mod renames Coast or Lakes, do not use this with one of these as parameter, as the code preventing artifacts won't work."), - // The "Except [terrainFilter]" could theoretically be implemented with a conditional + @Deprecated("As of 4.12.19", ReplaceWith("Neighboring tiles will convert to [baseTerrain/terrainFeature] ")) NaturalWonderConvertNeighborsExcept("Neighboring tiles except [simpleTerrain] will convert to [baseTerrain/terrainFeature]", UniqueTarget.Terrain, flags = UniqueFlag.setOfHiddenToUsers, docDescription = "Supports conditionals that need only a Tile as context and nothing else, like ``, and applies them per neighbor." + "\nIf your mod renames Coast or Lakes, do not use this with one of these as parameter, as the code preventing artifacts won't work."),