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Fixed ruins having two faith bonuses that could apply at the same time (#5545)
* Fixed ruins having two faith bonuses that could apply at the same time * Added turn restrictions on ruins
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@ -20,7 +20,7 @@
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{
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"name": "your exploring unit receives training",
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"notification": "An ancient tribe trained us in their ways of combat!",
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"uniques": ["This Unit gains [10] XP"]
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"uniques": ["This Unit gains [10] XP", "Only available after [10] turns"]
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},
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{
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"name": "survivors (adds population to a city)",
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@ -58,13 +58,13 @@
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{
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"name": "discover holy symbols",
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"notification": "We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[faithAmount] Faith)",
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"uniques": ["Hidden when religion is disabled", "Gain enough Faith for a Pantheon"],
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"uniques": ["Hidden when religion is disabled", "Gain enough Faith for a Pantheon", "Hidden after founding a Pantheon", "Only available after [20] turns"],
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"color": "#CDDDF4"
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},
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{
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"name": "an ancient prophecy",
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"notification": "We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[faithAmount] Faith)",
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"uniques": ["Hidden when religion is disabled", "Gain enough Faith for [33]% of a Great Prophet", "Hidden after generating a Great Prophet"],
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"uniques": ["Hidden when religion is disabled", "Gain enough Faith for [33]% of a Great Prophet", "Hidden after generating a Great Prophet", "Hidden before founding a Pantheon", "Only available after [20] turns"],
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"color": "#CDDDF4"
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}
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]
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