Fixed ruins having two faith bonuses that could apply at the same time (#5545)

* Fixed ruins having two faith bonuses that could apply at the same time

* Added turn restrictions on ruins
This commit is contained in:
Xander Lenstra
2021-10-25 18:09:39 +02:00
committed by GitHub
parent 4c19347a89
commit 5d9c1266d7
3 changed files with 21 additions and 10 deletions

View File

@ -20,7 +20,7 @@
{
"name": "your exploring unit receives training",
"notification": "An ancient tribe trained us in their ways of combat!",
"uniques": ["This Unit gains [10] XP"]
"uniques": ["This Unit gains [10] XP", "Only available after [10] turns"]
},
{
"name": "survivors (adds population to a city)",
@ -58,13 +58,13 @@
{
"name": "discover holy symbols",
"notification": "We have found holy symbols in the ruins, giving us a deeper understanding of religion! (+[faithAmount] Faith)",
"uniques": ["Hidden when religion is disabled", "Gain enough Faith for a Pantheon"],
"uniques": ["Hidden when religion is disabled", "Gain enough Faith for a Pantheon", "Hidden after founding a Pantheon", "Only available after [20] turns"],
"color": "#CDDDF4"
},
{
"name": "an ancient prophecy",
"notification": "We have found an ancient prophecy in the ruins, greatly increasing our spiritual connection! (+[faithAmount] Faith)",
"uniques": ["Hidden when religion is disabled", "Gain enough Faith for [33]% of a Great Prophet", "Hidden after generating a Great Prophet"],
"uniques": ["Hidden when religion is disabled", "Gain enough Faith for [33]% of a Great Prophet", "Hidden after generating a Great Prophet", "Hidden before founding a Pantheon", "Only available after [20] turns"],
"color": "#CDDDF4"
}
]