Fix buildings/units not triggering and golden age stat updates (#9731)

* Fix buildings not triggering, golden age stat updates, and units not triggering

* Forgot import, whoops

* uodate resources and city connection when removing a building

* Move building triggers to function, added unit notification to translations

* Quick edits without android studio sucks

* Add unitActionModifier check back to hasTriggerConditional

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Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
This commit is contained in:
SeventhM
2023-07-05 14:36:43 -07:00
committed by GitHub
parent d2dac66f40
commit 5ea1d5722b
7 changed files with 74 additions and 69 deletions

View File

@ -1027,6 +1027,7 @@ due to adopting [policy] =
due to discovering [naturalWonder] =
due to entering the [eraName] =
due to constructing [buildingName] =
due to gaining a [unitName] =
due to founding a city =
due to discovering a Natural Wonder =
due to our [unitName] defeating a [otherUnitName] =