mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-20 12:48:56 +07:00
Changed Forest icon
Narrowed hexagon edges
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@ -21,8 +21,8 @@ android {
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applicationId "com.unciv.game"
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applicationId "com.unciv.game"
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minSdkVersion 14
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minSdkVersion 14
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targetSdkVersion 26
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targetSdkVersion 26
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versionCode 166
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versionCode 167
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versionName "2.10.5"
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versionName "2.10.6"
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}
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}
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buildTypes {
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buildTypes {
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release {
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release {
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@ -28,7 +28,6 @@ class CityTileGroup(private val city: CityInfo, tileInfo: TileInfo) : TileGroup(
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if (cityImage != null) cityImage!!.setColor(1f, 1f, 1f, 0.5f)
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if (cityImage != null) cityImage!!.setColor(1f, 1f, 1f, 0.5f)
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if (civilianUnitImage != null) civilianUnitImage!!.setColor(1f, 1f, 1f, 0.5f)
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if (civilianUnitImage != null) civilianUnitImage!!.setColor(1f, 1f, 1f, 0.5f)
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if (militaryUnitImage!= null) militaryUnitImage!!.setColor(1f, 1f, 1f, 0.5f)
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if (militaryUnitImage!= null) militaryUnitImage!!.setColor(1f, 1f, 1f, 0.5f)
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if (terrainFeatureImage!= null) terrainFeatureImage!!.setColor(1f, 1f, 1f, 0.5f)
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updateYieldGroup()
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updateYieldGroup()
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}
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}
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@ -260,7 +260,7 @@ open class TileGroup(var tileInfo: TileInfo) : Group() {
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addActor(terrainFeatureImage)
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addActor(terrainFeatureImage)
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terrainFeatureImage!!.run {
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terrainFeatureImage!!.run {
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setSize(30f, 30f)
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setSize(30f, 30f)
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//setColor(1f, 1f, 1f, 0.5f)
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setColor(1f, 1f, 1f, 0.5f)
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center(this@TileGroup)
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center(this@TileGroup)
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}
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}
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}
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}
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@ -27,7 +27,7 @@ class OffersList(val offers: TradeOffersList, val correspondingOffers: TradeOffe
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val labelName = when(offertype){
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val labelName = when(offertype){
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Gold, Gold_Per_Turn, Treaty,Introduction -> ""
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Gold, Gold_Per_Turn, Treaty,Introduction -> ""
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Luxury_Resource -> "Luxury resources"
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Luxury_Resource -> "Luxury resources"
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Strategic_Resource -> "Luxury resources"
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Strategic_Resource -> "Strategic resources"
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Technology -> "Technologies"
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Technology -> "Technologies"
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WarDeclaration -> "Declarations of war"
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WarDeclaration -> "Declarations of war"
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City -> "Cities"
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City -> "Cities"
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@ -66,7 +66,7 @@ object ImageGetter {
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return getImage("UnitIcons/$unitName").apply { this.color=color }
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return getImage("UnitIcons/$unitName").apply { this.color=color }
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}
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}
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val foodCircleColor = Color.GREEN.cpy().lerp(Color.WHITE,0.5f)
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val foodCircleColor = colorFromRGB(129, 199, 132)// .GREEN.cpy().lerp(Color.WHITE,0.5f)
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val productionCircleColor = Color.BROWN.cpy().lerp(Color.WHITE,0.5f)
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val productionCircleColor = Color.BROWN.cpy().lerp(Color.WHITE,0.5f)
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val goldCircleColor = Color.GOLD.cpy().lerp(Color.WHITE,0.5f)
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val goldCircleColor = Color.GOLD.cpy().lerp(Color.WHITE,0.5f)
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fun getImprovementIcon(improvementName:String, size:Float=20f):Actor{
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fun getImprovementIcon(improvementName:String, size:Float=20f):Actor{
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