mirror of
https://github.com/yairm210/Unciv.git
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Added Navigation tech with Seaport building and Frigate unit
Water maps are out of beta and are now default!
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android/Images/BuildingIcons/Seaport.png
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android/Images/BuildingIcons/Seaport.png
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android/Images/TechIcons/Navigation.png
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android/Images/TechIcons/Navigation.png
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android/Images/UnitIcons/Frigate.png
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android/Images/UnitIcons/Frigate.png
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@ -192,7 +192,8 @@
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specialistSlots:{gold:1},
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hurryCostModifier:25,
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percentStatBonus:{gold:25},
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uniques:["Provides 1 extra copy of each improved luxury resource near this City","+2 Gold for each source of Oil and oasis"],
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uniques:["Provides 1 extra copy of each improved luxury resource near this City",
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"+2 Gold for each source of Oil and oasis"],
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requiredTech:"Currency"
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},
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{
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@ -417,6 +418,14 @@
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uniques:["Free Great Artist Appears"],
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requiredTech:"Archaeology"
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},
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{
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name:"Seaport",
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hurryCostModifier:25,
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maintenance:2,
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uniques:["+1 production and gold from all sea resources worked by the city",
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"Can only be built in coastal cities", "+15% production of naval units"]
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requiredTech:"Navigation"
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},
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{
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name:"Taj Mahal",
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culture:1,
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@ -222,7 +222,7 @@
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name:"Astronomy",
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row:2,
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baseDescription:"Increases embarked movement +1",
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prerequisites:[/*"Compass",*/"Education"]
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prerequisites:["Compass","Education"]
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},
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{
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name:"Acoustics",
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@ -253,12 +253,11 @@
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buildingCost:300,
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wonderCost:750,
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techs:[
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/*{
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{
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name:"Navigation",
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row:2,
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prerequisites:["Astronomy"],
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baseDescription:"Does nothing since we have no sea tiles - In theory, allows construction of Frigates and Seaports"
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},*/
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prerequisites:["Astronomy"]
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},
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{
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name:"Architecture",
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row:4,
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@ -291,7 +290,7 @@
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{
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name:"Archaeology",
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row:2,
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prerequisites:["Astronomy"]
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prerequisites:["Navigation"]
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},
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{
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name:"Scientific Theory",
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@ -245,6 +245,8 @@
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rangedStrength:17
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cost: 100,
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requiredTech:"Compass",
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obsoleteTech:"Navigation",
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upgradesTo:"Frigate",
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uniques:["Cannot enter ocean tiles"]
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hurryCostModifier:20
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},
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@ -304,6 +306,17 @@
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requiredTech:"Gunpowder",
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hurryCostModifier:20
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},
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{
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name:"Frigate",
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unitType:"WaterRanged",
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movement:5,
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strength:25,
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rangedStrength:28,
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cost: 185,
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requiredResource:"Iron",
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requiredTech:"Navigation",
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hurryCostModifier:20
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},
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{
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name:"Lancer",
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unitType:"Mounted",
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