From 630f86bbb3fb78a066b961c031c83e25a157da56 Mon Sep 17 00:00:00 2001 From: Am-per-Sand <40436282+Am-per-Sand@users.noreply.github.com> Date: Sat, 20 Apr 2019 18:42:02 +0200 Subject: [PATCH] enable Sentry for water melee units There is contradictory information on units that can receive Sentry promotion, but this has been already enabled, so **adding missing prerequisites** so as water melee can get it as well as water ranged now. --- android/assets/jsons/UnitPromotions.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/android/assets/jsons/UnitPromotions.json b/android/assets/jsons/UnitPromotions.json index c317696a00..22feebf3f7 100644 --- a/android/assets/jsons/UnitPromotions.json +++ b/android/assets/jsons/UnitPromotions.json @@ -140,7 +140,7 @@ { name:"Sentry", - prerequisites:["Accuracy I","Barrage I","Shock II","Drill II","Bombardment I","Targeting I"], + prerequisites:["Accuracy I","Barrage I","Shock II","Drill II","Bombardment I","Targeting I","Boarding Party I","Coastal Raider I"], effect:"+1 Visibility Range", unitTypes:["Melee","Mounted","WaterRanged","Armor","WaterMelee"] } @@ -274,4 +274,4 @@ effect:"Bonus as Attacker 25%", unitTypes:["WaterSubmarine"] } -] \ No newline at end of file +]