Multiplayer notifications need to be untranslated because it accesses 'current game' (#11963)

This commit is contained in:
Yair Morgenstern
2024-07-14 18:36:15 +03:00
committed by GitHub
parent ace4ac7731
commit 64e2c9aee0

View File

@ -31,7 +31,6 @@ import com.unciv.logic.files.UncivFiles
import com.unciv.logic.multiplayer.storage.FileStorageRateLimitReached
import com.unciv.logic.multiplayer.storage.OnlineMultiplayerServer
import com.unciv.models.metadata.GameSettings.GameSettingsMultiplayer
import com.unciv.models.translations.tr
import java.io.FileNotFoundException
import java.io.PrintWriter
import java.io.StringWriter
@ -388,10 +387,10 @@ class MultiplayerTurnCheckWorker(appContext: Context, workerParams: WorkerParame
private fun updatePersistentNotification(inputData: Data) {
val cal = GregorianCalendar.getInstance()
val hour = cal.get(GregorianCalendar.HOUR_OF_DAY).tr()
var minute = cal.get(GregorianCalendar.MINUTE).tr()
val hour = cal.get(GregorianCalendar.HOUR_OF_DAY).toString()
var minute = cal.get(GregorianCalendar.MINUTE).toString()
if (minute.length == 1) {
minute = (0).tr() + minute
minute = "0$minute"
}
val displayTime = "$hour:$minute"