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Removed exitEvent from the UncivGameParameters, since Gdx.app.exit() does the same thing :)
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@ -33,7 +33,6 @@ class AndroidLauncher : AndroidApplication() {
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val androidParameters = UncivGameParameters(
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version = BuildConfig.VERSION_NAME,
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crashReportSender = CrashReportSenderAndroid(this),
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exitEvent = this::finish,
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fontImplementation = NativeFontAndroid(ORIGINAL_FONT_SIZE.toInt()),
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customSaveLocationHelper = customSaveLocationHelper
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)
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