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https://github.com/yairm210/Unciv.git
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Revert "Nubian Pitati Archer and Australian Digger"
This reverts commit 00f66a785f
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This commit is contained in:
@ -130,22 +130,6 @@
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attackSound:"arrow"
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attackSound:"arrow"
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//Incan unique unit
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//Incan unique unit
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},
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},
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{
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//Nubian Unique Unit, stronger and faster than Archer
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name:"Pitati Archer",
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unitType:"Ranged",
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replaces:"Archer",
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uniqueTo:"Nubia",
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movement:3,
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strength:6,
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rangedStrength:9,
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cost: 50,
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hurryCostModifier:20,
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requiredTech:"Archery",
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obsoleteTech:"Machinery",//Should be Construction
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upgradesTo:"Crossbowman",//Should be Composite Bowman
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attackSound:"arrow"
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},
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*/
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*/
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{
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{
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name:"Work Boats",
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name:"Work Boats",
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@ -850,23 +834,6 @@
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hurryCostModifier:20,
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hurryCostModifier:20,
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attackSound:"shot"
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attackSound:"shot"
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},
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},
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/*
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{
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name:"Norvegian Ski Infantry",
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unitType:"Melee",
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replaces:"Rifleman",
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uniqueTo:"Denmark",
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movement:2,
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strength:34,
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cost: 225,
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requiredTech:"Rifling",
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obsoleteTech:"Replaceable Parts",
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upgradesTo:"Great War Infantry",
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uniques:["Bonus in Snow, Tundra and Hills"],
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hurryCostModifier:20,
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attackSound:"shot"
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},
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*/
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{
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{
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name:"Triplane",
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name:"Triplane",
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unitType:"Fighter",
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unitType:"Fighter",
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@ -899,6 +866,24 @@
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hurryCostModifier:20,
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hurryCostModifier:20,
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attackSound:"shot"
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attackSound:"shot"
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},
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},
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/*
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{
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name:"Norvegian Ski Infantry",
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unitType:"Melee",
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replaces:"Rifleman",
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uniqueTo:"Denmark",
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movement:2,
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strength:34,
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cost: 225,
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requiredTech:"Rifling",
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obsoleteTech:"Replaceable Parts",
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upgradesTo:"Great War Infantry",
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uniques:["Bonus in Snow, Tundra and Hills"],
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hurryCostModifier:20,
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attackSound:"shot"
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},
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*/
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{
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{
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name:"Cavalry",
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name:"Cavalry",
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unitType:"Mounted",
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unitType:"Mounted",
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@ -1104,23 +1089,6 @@
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hurryCostModifier:20,
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hurryCostModifier:20,
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attackSound:"shot"
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attackSound:"shot"
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},
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},
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/*
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{
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name:"Digger",
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unitType:"Melee",
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replaces:"Infantry",
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uniqueTo:"Australia",
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movement:2,
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strength:72,
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cost: 375,
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requiredTech:"Plastics",
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upgradesTo:"Mechanized Infantry",
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obsoleteTech:"Mobile Tactics",
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uniques:["+20% Strenght on Coast tiles","+10% Strenght outside Australian territory"],
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hurryCostModifier:20,
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attackSound:"shot"
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},
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*/
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{
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{
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name:"Machine Gun",
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name:"Machine Gun",
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unitType:"Ranged",
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unitType:"Ranged",
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