Fix unassigned population when capturing city.

This commit is contained in:
Duan Tao
2019-04-15 09:27:05 +08:00
parent 2db30a247a
commit 67a763ef21

View File

@ -188,7 +188,8 @@ class Battle(val gameInfo:GameInfo) {
city.resistanceCounter = city.population.population
city.workedTiles = hashSetOf() //reassign 1st working tile
city.population.specialists.clear()
city.population.autoAssignPopulation()
for (i in 0..city.population.population)
city.population.autoAssignPopulation()
city.cityStats.update()
}