diff --git a/android/assets/jsons/translations/template.properties b/android/assets/jsons/translations/template.properties index d7b4cc0dd8..6e6e7a01f6 100644 --- a/android/assets/jsons/translations/template.properties +++ b/android/assets/jsons/translations/template.properties @@ -691,7 +691,7 @@ Show tutorials = Auto-assign city production = Auto-build roads = Automated workers replace improvements = -Show minimap = +Minimap size = off = Show pixel units = Show pixel improvements = diff --git a/core/src/com/unciv/ui/options/DisplayTab.kt b/core/src/com/unciv/ui/options/DisplayTab.kt index ee824216e0..4a50b6fa1f 100644 --- a/core/src/com/unciv/ui/options/DisplayTab.kt +++ b/core/src/com/unciv/ui/options/DisplayTab.kt @@ -64,7 +64,7 @@ fun displayTab( } private fun addMinimapSizeSlider(table: Table, settings: GameSettings, selectBoxMinWidth: Float) { - table.add("Show minimap".toLabel()).left().fillX() + table.add("Minimap size".toLabel()).left().fillX() // The meaning of the values needs a formula to be synchronized between here and // [Minimap.init]. It goes off-10%-11%..29%-30%-35%-40%-45%-50% - and the percentages