Typed all healing uniques (#6087)

* Typed all healing uniques

* Fixed tests by replacing placeholder texts by types in BeliefAutomation
This commit is contained in:
Xander Lenstra
2022-02-01 08:43:37 +01:00
committed by GitHub
parent 0951e5d6fd
commit 6bc41a627c
7 changed files with 75 additions and 66 deletions

View File

@ -150,7 +150,7 @@
{
"name": "Medic II",
"prerequisites": ["Medic"],
"uniques": ["[+5] HP when healing in [Foreign Land] tiles", "All adjacent units heal [+5] HP when healing"],
"uniques": ["[+5] HP when healing <in [Foreign Land] tiles>", "All adjacent units heal [+5] HP when healing"],
"unitTypes": ["Sword","Gunpowder","Mounted","Scout"]
},
@ -174,13 +174,13 @@
},
{
"name": "Survivalism I",
"uniques": ["[+5] HP when healing in [Foreign Land] tiles", "[+25]% Strength <when defending>"],
"uniques": ["[+5] HP when healing <in [Foreign Land] tiles>", "[+25]% Strength <when defending>"],
"unitTypes": ["Scout"]
},
{
"name": "Survivalism II",
"prerequisites": ["Survivalism I"],
"uniques": ["[+5] HP when healing in [Foreign Land] tiles", "[+25]% Strength <when defending>"],
"uniques": ["[+5] HP when healing <in [Foreign Land] tiles>", "[+25]% Strength <when defending>"],
"unitTypes": ["Scout"]
},
{
@ -306,7 +306,7 @@
{
"name" : "Supply",
"prerequisites": ["Bombardment III", "Targeting III", "Boarding Party III", "Coastal Raider III"],
"uniques": ["May heal outside of friendly territory", "[+15] HP when healing in [Foreign Land] tiles"],
"uniques": ["May heal outside of friendly territory", "[+15] HP when healing <in [Foreign Land] tiles>"],
"unitTypes": ["Melee Water", "Ranged Water"]
},