Converted "May found a religion" unique to a UnitAction

This commit is contained in:
Yair Morgenstern
2023-10-01 12:01:54 +03:00
parent de32223c36
commit 6dbf240899
6 changed files with 42 additions and 22 deletions

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@ -1091,18 +1091,32 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Building, Unit
## Unit uniques
## UnitAction uniques
!!! note ""
Uniques that can be added to units, unit types, or promotions
Uniques that affect a unit's actions, and can be modified by UnitActionModifiers
??? example "Founds a new city"
Applicable to: Unit
Applicable to: UnitAction
??? example "Can instantly construct a [improvementFilter] improvement"
Example: "Can instantly construct a [All Road] improvement"
Applicable to: Unit
Applicable to: UnitAction
??? example "Can Spread Religion"
Applicable to: UnitAction
??? example "Can remove other religions from cities"
Applicable to: UnitAction
??? example "May found a religion"
Applicable to: UnitAction
## Unit uniques
!!! note ""
Uniques that can be added to units, unit types, or promotions
??? example "Can build [improvementFilter/terrainFilter] improvements on tiles"
Example: "Can build [All Road] improvements on tiles"
@ -1112,9 +1126,6 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
??? example "May create improvements on water resources"
Applicable to: Unit
??? example "May found a religion"
Applicable to: Unit
??? example "May enhance a religion"
Applicable to: Unit
@ -1137,12 +1148,6 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
??? example "Can perform Air Sweep"
Applicable to: Unit
??? example "Can Spread Religion"
Applicable to: Unit
??? example "Can remove other religions from cities"
Applicable to: Unit
??? example "Can speed up construction of a building"
Applicable to: Unit
@ -2099,7 +2104,7 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
## UnitActionModifier uniques
!!! note ""
Modifiers that can be added to unit action uniques as conditionals
Modifiers that can be added to UnitAction uniques as conditionals
??? example "<by consuming this unit>"
Applicable to: UnitActionModifier