Civilization class renamd to Nation, to have it be distinct from CivilizationInfo

This commit is contained in:
Yair Morgenstern
2018-08-09 18:44:43 +03:00
parent 186feab0c6
commit 6f2b845e13
11 changed files with 14 additions and 14 deletions

View File

@ -34,7 +34,7 @@ class GameStarter(){
val barbarianCivilization = CivilizationInfo()
gameInfo.civilizations.add(barbarianCivilization)// second is barbarian civ
for (civname in GameBasics.Civilizations.keys.filterNot { it=="Barbarians" || it==civilization }.take(numberOfCivs)) {
for (civname in GameBasics.Nations.keys.filterNot { it=="Barbarians" || it==civilization }.take(numberOfCivs)) {
if(freeTiles.isEmpty()) break // we can't add any more civs.
val startingLocation = freeTiles.toList().getRandom().position
val civ = CivilizationInfo(civname, startingLocation, gameInfo)