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KeyPressDispatcher no longer silently eats exceptions (#6931)
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@ -15,7 +15,7 @@ import com.badlogic.gdx.scenes.scene2d.Stage
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* (Exception: international keyboard AltGr-combos)
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* (Exception: international keyboard AltGr-combos)
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* An update supporting easy declarations for any modifier combos would need to use Gdx.input.isKeyPressed()
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* An update supporting easy declarations for any modifier combos would need to use Gdx.input.isKeyPressed()
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* Gdx seems to omit support for a modifier mask (e.g. Ctrl-Alt-Shift) so we would need to reinvent this
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* Gdx seems to omit support for a modifier mask (e.g. Ctrl-Alt-Shift) so we would need to reinvent this
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*
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*
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* Note: It is important that KeyCharAndCode is an immutable data class to support usage as HashMap key
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* Note: It is important that KeyCharAndCode is an immutable data class to support usage as HashMap key
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*/
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*/
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@ -203,12 +203,9 @@ class KeyPressDispatcher(val name: String? = null) : HashMap<KeyCharAndCode, (()
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return super.keyDown(event, keycode)
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return super.keyDown(event, keycode)
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}
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}
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// try-catch mainly for debugging. Breakpoints in the vicinity can make the event fire twice in rapid succession, second time the context can be invalid
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if (consoleLog)
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if (consoleLog)
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println("${this@KeyPressDispatcher}: handling $key")
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println("${this@KeyPressDispatcher}: handling $key")
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try {
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this@KeyPressDispatcher[key]?.invoke()
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this@KeyPressDispatcher[key]?.invoke()
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} catch (ex: Exception) {}
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return true
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return true
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}
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}
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}
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}
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