Added Privateer unit; updated Coastal Raider promotion (#4301)

* Added privateer unit

* Privateers can now capture other naval units

* Updated Coastal Raider promotion to include the gold gained from damaging cities

* Added missing translatable notification

* Implemented requested changes

* Implemented requested changes _but better_

* Forgot to update a variable name
This commit is contained in:
Xander Lenstra
2021-07-02 09:38:45 +02:00
committed by GitHub
parent 4e36773cf3
commit 70882b4e8b
8 changed files with 132 additions and 62 deletions

View File

@ -151,7 +151,7 @@
"strength": 10,
"cost": 45,
"requiredTech": "Sailing",
"uniques": ["Cannot enter ocean tiles",],
"uniques": ["Cannot enter ocean tiles"],
"upgradesTo": "Caravel",
"obsoleteTech": "Astronomy",
"attackSound": "nonmetalhit"
@ -790,6 +790,17 @@
"uniques": ["+[50]% Strength vs [Mounted]"],
"attackSound": "shot"
},
{
"name": "Privateer",
"unitType": "WaterMelee",
"movement": 5,
"strength": 25,
"cost": 150,
"requiredTech": "Navigation",
"upgradesTo": "Destroyer",
"promotions": ["Coastal Raider I"],
"uniques": ["May capture killed [Water] units"]
},
{
"name": "Frigate",
"unitType": "WaterRanged",
@ -1057,7 +1068,7 @@
"cost": 375,
"requiredResource": "Oil",
"requiredTech": "Electronics",
"uniques": ["Ranged attacks may be performed over obstacles"],
"uniques": ["Ranged attacks may be performed over obstacles"]
// Does not actually upgrade to Missile Cruisers
},
{