From 72bf5f198d4a0d74ea3383f14a63f8b4d5079a82 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Wed, 28 Apr 2021 22:38:49 +0300 Subject: [PATCH] 3.14.4 --- .../jsons/translations/German.properties | 8 ------ buildSrc/src/main/kotlin/BuildConfig.kt | 4 +-- changelog.md | 27 +++++++++++++++---- 3 files changed, 24 insertions(+), 15 deletions(-) diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index c05e524c5c..e2673ffe06 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -267,9 +267,7 @@ Mods: = Modifikationen Base ruleset mods: = Basisregelsatz Modifikationen Extension mods: = Erweiterungs Modifikationen - # Requires translation! World Wrap = World Wrap - # Requires translation! World wrap maps are very memory intensive - creating large world wrap maps on Android can lead to crashes! = World Wrap Karten verbrauchen sehr viel Speicher - Das erstellen von großen World Wrap Karten kann bei Android zu einem Absturz führen! # Multiplayer @@ -514,7 +512,6 @@ Culture = Kultur Food = Nahrung Crop Yield = Ernteertrag - # Requires translation! Territory = Territorium Force = Kampfkraft GOLDEN AGE = GOLDENES ZEITALTER @@ -2987,7 +2984,6 @@ Ocean = Ozean Coast = Küste Occurs at temperature between [param] and [param2] and humidity between [param3] and [amount] = Tritt auf bei temperaturen zwischen [param] und [param2] und einer Feuchtigkeit zwischen [param3] und [amount] - # Requires translation! Open terrain = Offenes Gelände Grassland = Wiese @@ -2999,7 +2995,6 @@ Desert = Wüste Lakes = Seen - # Requires translation! Rough terrain = Unwegsames Gelände Hill = Hügel @@ -3103,7 +3098,6 @@ Manufactory = Fabrik Customs house = Zollamt Deal 30 damage to adjacent enemy units = Fügt angrgenzenden gegnerischen Einheiten 30 Schadenspunkte pro Runde zu - # Requires translation! Can be built just outside your borders = Kann nur außerhalb Deiner eigenen Grenzen gebaut werden Citadel = Zitadelle @@ -3190,7 +3184,6 @@ Heal Instantly = Sofortige Heilung Heal this Unit by 50 HP; Doing so will consume this opportunity to choose a Promotion = Heile diese Einheit um 50 LP; dadurch kann keine Beförderung mehr gewählt werden. Accuracy I = Genauigkeit I - # Requires translation! +[amount]% Strength in [param] = +[amount]% Stärke in [param] Accuracy II = Genauigkeit II @@ -3204,7 +3197,6 @@ Barrage II = Sperrfeuer II Barrage III = Sperrfeuer III Volley = Salve - # Requires translation! +[amount]% Strength vs [unitType] = +[amount]% Stärke gegen [unitType] Extended Range = erweiterte Reichweite diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index 9f5d63ffcb..d56e9e2509 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.4.30" const val appName = "Unciv" - const val appCodeNumber = 559 - const val appVersion = "3.14.3-patch1" + const val appCodeNumber = 560 + const val appVersion = "3.14.4" const val gdxVersion = "1.10.0" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 90e49e215d..4910ceabdd 100644 --- a/changelog.md +++ b/changelog.md @@ -1,12 +1,29 @@ +## 3.14.4 + +Resolved #3524 - Happiness in city overview now calculated correctly + +Added Happiness (and Faith for Religion mods) to stats list - #3524 + +Resolved #3837 - Harad -> Harald in Denmark greeting + +By SomeTroglodyte: + +- Keyboard navigation to switch panes within overview screen +- Some visual improvements for the Mod Manager Screen +- Bigger target on "next city" button +- Fixed #3729 "Android crash on loading from custom location" + +By GGGuenni: +- Added fogOfWarColor and unexploredTileColor +- Fixed internal TileSetConfigs not getting loaded on android + ## 3.14.3 -Added "Updated!" next to updated mods in mod management screen +Added 'update time', 'open Github page', and marked updated mods, in mod management screen -Added 'last updated time' and 'open Github page of mod' in mod management screen +Cannot enter diplomacy screen for irrelevant civs through diplomacy overview -Cannot enter diplomacy screen for self, defeated and spectator civs through diplomacy overview - -Resolved #3817 - don't display resource requirements from uniques twice +Resolved #3817 - don't display resource requirements twice By SomeTroglodyte: